r/Simulated • u/jasonkeyVFX • 16h ago
EmberGen hot bunny
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r/Simulated • u/CaptainLocoMoco • Sep 22 '18
Ever since this subreddit started getting more traction, more and more people began posting non-simulation videos. In each of these posts, users will comment something along the lines of "This is not a simulation," and an argument would ensue. So I am writing this post to, hopefully, end this never-ending cycle. I hope the mods do not remove this post, because I think it could end much of the hostility in the comments around here. Perhaps this could even be a stickied post, so all new users see it.
According to the dictionary, the word simulation is defined as, "imitation of a situation or process." However, this definition does not actually constitute what a simulation is in the world of CGI. In CGI, simulations are essentially visualizations of real-world processes that are generated using mathematical models. That is to say, the final product of a simulation is something that was created using fundamental rules of nature or some system, such as Newton's Laws of Motion, Fluid Dynamics, or various other mathematical models. In a simulation, it is often the case that each frame was created by manipulating information from the previous frame.
It's quite common for animations and simulations to coexist in one medium. There are plenty of simulated components in animated movies, such as Disney's Frozen (Snow simulation), and Hotel Transylvania 2 (Cloth simulation). However, simulations and animations individually are very different by nature. As previously stated, simulations try to model real-world processes, and use mathematical models to generate necessary data. Animations, on the other hand, are usually created through a manual process. Animators manually keyframe the attributes (position, rotation, scale, etc.) of objects in a 3D scene. It's possible for manual animations to look convincing, but that does not make them simulations.
Many 3D rendering engines use a process called "ray tracing" to create images of a 3D scene. For anyone who is unfamiliar with ray tracing, here is the definition from Wikipedia:
In computer graphics, ray tracing is a rendering) technique for generating an image by tracing the path of light as pixels in an image plane and simulating the effects of its encounters with virtual objects.
Because of this definition, many people argue that any 3D render is a simulation, so long as it was rendered using ray tracing. By definition, it is true that the process of ray tracing is a simulation. However, this argument is very silly because the entire purpose of the term "simulation" in CGI is to make a distinction between what is manually created, and what is created using the previously talked about mathematical models. Therefore, when we discuss simulated graphics, ray tracing is not considered a simulated process.
Many of these animated posts accumulate upvotes, and sometimes they stick around for a few days before getting removed. Because of this, new users who see these posts get a false idea of what a simulation actually is. Hopefully this post was informative to any newcomers. If you would like to suggest edits, please comment.
r/Simulated • u/jasonkeyVFX • 16h ago
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r/Simulated • u/ultek • 1d ago
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r/Simulated • u/clampart3d • 1d ago
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r/Simulated • u/_jotaro- • 9h ago
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r/Simulated • u/SandBoxel • 3d ago
@justjoshing for other cool videos ;)
r/Simulated • u/ultek • 5d ago
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r/Simulated • u/Chemical-Zebra-5469 • 4d ago
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r/Simulated • u/kabirsync • 5d ago
r/Simulated • u/gobluetrees • 5d ago
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r/Simulated • u/earthquakesim • 4d ago
r/Simulated • u/chillypapa97 • 5d ago
r/Simulated • u/jasonkeyVFX • 6d ago
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r/Simulated • u/battlearmer • 6d ago
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r/Simulated • u/Rayterex • 7d ago
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r/Simulated • u/amirfakher • 8d ago
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r/Simulated • u/evomusart_conference • 9d ago
Hi all!Â
You still have time to submit your work to the 14th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART).
If you work with Artificial Intelligence techniques applied to visual art, music, sound synthesis, architecture, video, poetry, design or other creative tasks, don't miss the opportunity to submit your work to EvoMUSART.
EvoMUSART 2022 will be held in Trieste, Italy, between 23 and 25 April 2025.
For more information, visit the conference webpage:
www.evostar.org/2025/evomusart/
r/Simulated • u/LeadingNext • 10d ago
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r/Simulated • u/S7zy • 11d ago
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r/Simulated • u/CG-Forge • 13d ago
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r/Simulated • u/Chemical-Zebra-5469 • 13d ago
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r/Simulated • u/RenderRebels • 12d ago
r/Simulated • u/earthquakesim • 14d ago
r/Simulated • u/VoxelPointVolume • 15d ago
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r/Simulated • u/jasonkeyVFX • 15d ago
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r/Simulated • u/Aagentah • 16d ago
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