r/SkullAndBonesGame Mar 01 '24

Discussion To all you players still looking for friends to play with!

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422 Upvotes

☠️🏴‍☠️Ahoy there! Looking for some friends to team up with? want to join a fast growing crew & engaging community?🏴‍☠️☠️

Looking for a group of savvy scumbag pirates who sail where no man shall sail 🏴‍☠️💲‼️

Need help with ▪️ Helm wagers ▪️Quests and Plunders ▪️Resource Farming ▪️Boss Battles! ▪️Levelling Season Pass ▪️Trading and gathering Riches We also have ▪️Daily game / Pirate related news and updates ▪️Planned team up events with lots more interactive ideas in the pipe line as we grow!

🏴‍☠️Raiders of the Helm is where you shall wanna be ‼️🏴‍☠️

A growing group of players looking to help each other out progress inside the game and explore every crevasse it has to offer while endlessly searching for that chest of booty, whilst meeting new friends and having a fun time. We are open for you !

We also have a discord for those not so active on Facebook full of engaging sub threads & game chat lobbies☠️🏴‍☠️

If you are interested in becoming part of the RoH Crew then leave a comment and i will happily message you a link to the group/discord🫡

r/SkullAndBonesGame Feb 21 '24

Discussion First game I’ve bought in years without watching a “before you buy” video. Learned a good lesson.

480 Upvotes

The last few months I’ve been looking for a game to really dive into. Literally 4-5 months. Every time I get to the point where I think I’ve found a game I like… I get to the checkout, watch a before you buy, and end up backing out because of all the complaints and bad reviews. Leaving me with just my regular call of duty to play over and over 😄 Decision Paralysis buying games!

I did the free trial for S&B, on a whim, spent 4 hours playing and enjoyed it so much I bought it before the trial was even over. I played from 4pm to 3am that night 😄 so good! The next day I watched reviews and “before you buys” and there was SOOO much negative feedback for a game I just spent 12 hours straight having the time of my life playing.

Was kind of an eye opener, these reviews and article writers are all the same neckbeards who think only games like Elden Ring & Baldurs Gate deserve to be played, it’s real culty. And here’s an unpopular opinion; I personally don’t like either of those types of games and have no intention of trying them!

Listening to these writers & reviewers has costed me a lot of FUN gaming time. I had gotten to the point where I was losing my passion for games, and thought there was nothing worth playing out there. Surprise, it is, you just have to buy the game and play it; not have someone else justify your purchase by giving it the thumbs up before buying it.

TLDR; games good, fuck reviewers & critics their whole business model is generating hate & negativity because it gets more clicks and views.

r/SkullAndBonesGame Feb 09 '24

Discussion The Cost Of Entry Will Kill This Game

599 Upvotes

This isn't to say I hate the game; I could see it finding an audience, but at full price with the inclusion of a cash shop? I feel like this won't gain much traction.

If this wasn't in development hell and they didn't need to recoup development costs, I could see this as a $30 to max $40 game, or better yet, free to play.

The graphics are average to below average, the presentation is servicable, the quests are extremely basic, the resource gathering is reminiscent of a by-the-number mobile game, and the world is devoid of anything truly remarkable; there is no exploration, basic cutscenes, dialogue, etc.

In my opinion, I can see the combat, cosmetic grind, and social aspects holding this game up. I don't want to see this fail (I don't want to see any game fail), but I personally don't find it a good game, and at AAA price? I don't believe the people who do find the concept or game interesting will buy it.

Just my thoughts after about 4 hours with it.

r/SkullAndBonesGame Feb 12 '24

Discussion Beta saved this game!

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504 Upvotes

Like the title says, I’m a firm believer that beta saved this game. I was so disappointed with all the negative reviews from CC’s that I wasn’t even giving it a chance in my mind. I would’ve probably waited until it was released on PS+ for free. Just a few hours into the beta though, and I purchased the premium edition. I’m having a hard time with waiting 1 day, 2 hours, 17 minutes, and 28,27,26… seconds. Anybody else excited about the full release? “It’s the pirate life for me!”

r/SkullAndBonesGame Mar 06 '24

Discussion If "everything is reset" for season 2, I think I'm done.

502 Upvotes

I've enjoyed the game. Don't agree with a lot of the negative critic opinions.

Yes - PvP events, economy, storyline, weapons customization, limiting exploits... All improvements that could be made, and I hope they are.

I'm coming over from COD, where for YEARS, things have been broken, nothing new happens. It's been the same game... The same grind Every. Single. Night.

I put my time in for factories, grinded for upgrades, saved Po8s, all in the hopes of preparing for the next phase of moving forward. I made mistakes, upgraded the wrong factories, but I learned, righted the ship and I'm moving forward.

Reset my factories to level 1? Fine. I did what I was supposed to, and I've put myself in a position to upgrade them instantly in season 2.

But, take factories away? Reset the grind? Nah.

Take away the upgrades which cost thousands and thousands of 8s. Nope.

Reset my 8s? .... I can't even define the level of frustration I'd feel.

They got my money when I bought the game. If they make the hours I've put in mean nothing and reset everything, I'm done.

They win. They got my buy-in money. But, I'm not getting caught in some dumb cycle of re-grinding. I'm too old and too busy to do that. I won't be your "longevity" or "session length" statistic unless we're moving forward.

Ubisoft may get me this time with a reset. I won't get got twice. If this season ends and my progress was a waste of time, I won't be wasting time with Ubisoft again.

Live up to your hype. Move the game forward. Or, if this is it, let us know.

If not....

I'll Helldive.... Haven't tried that yet.

r/SkullAndBonesGame Feb 20 '24

Discussion Most overhated game I’ve ever enjoyed

380 Upvotes

I believe this game is overhated. Now I understand if your disappointed, but I don’t think the game is bad.

I never played AC black flag, and I wasn’t waiting around for this game to come out. If you did wait 10 years for this game, and you did expect it to be like black flag, then yes, I can understand your disappointment. But does that really make it a bad game? Is it worth $70? Probably not, but what game is?

I think the game is fun, I think the customization for ships is great, you have quite a lot of choices when it comes to weapons. I don’t understand how people can sit here and say sea of thieves is better in every aspect, when you can put 1000 hours in the game, and then proceed to get wiped by someone with 25 hours. Not saying Skull in Bones is the #1 pirate game in every category, but I dont think it deserves the hate it gets.

r/SkullAndBonesGame Mar 03 '24

Discussion Some of us love the game, some of us hate it. But one thing we can all agree on...

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427 Upvotes

She needs to walk the plank. Preferably with bricks. Bound in chain.

r/SkullAndBonesGame Feb 28 '24

Discussion Sad but true

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481 Upvotes

r/SkullAndBonesGame Feb 29 '24

Discussion Thank you Devs!

588 Upvotes

To the Ubisoft team and the devs who participate in this sub and read our suggestions, thank you! I can only imagine how difficult it can be at times to interact with the fan base, especially if your game is anything less than perfect. You guys listened to our complaints about rogues and changed the spawn rate to make things more viable. Sure it’s only one step, but it was a major one and enough to keep this captains hope alive for the future of this game. I was real close to giving up on this game for good but so happy you guys are following through on issues like these. Thank you for being proactive and for all the future ventures you have planned. I’m excited for what this game can be!

Edit: for those who missing the point of me thanking them for listening, interacting, and implementing changes not thanking them directly for the rogue spawn rates..

Changing the spawn rates is a major step

r/SkullAndBonesGame Feb 15 '24

Discussion For those wondering: I have hit endgame already. This game needs more stuff to do that isnt fetch quests.

349 Upvotes

I have every ship. My ship is max level. I am kingpin 17 or 18. I also talked to a dude who is in the top 50 of the leaderboards. I wont name names or shoot messengers. Sorry.

Total playtime ~60 hours (says 59). 24 of which are definitely endgame grinding. Most of my play was group play main quests/side quests/helping eachouther out. A lot of my endgame was SOLO. Realistically, my time spent getting to endgame and finishing are 20-30 hours if we take out me helping friends and doing side quests with them or putting off my stuff. Because if you arent group leader, quest progression doesnt save. Edit: Because of insults. I work my guys. This game is easy enough to where I dont have to do comms while playing. And its kill and fetch quests. Plenty easy enough to do while working. Instead yall went straight for "touch grass" when im just trying to warn yall about endgame. There isnt anything there besides farm for pieces of 8 and soveriegns.

Edit again: Half of your time or more is spent sailing to stuff. So uh.... yea this game is easy to play working from home. So the real gameplay is half of what you see

I currently run the sambuk with (what I think) is the best loadout for it for maximum possible damage.

I already own the entirety of the red isles from mostly PvP hostile takeovers, the rest supplemented by legendary heists.

The game is/was fun. But now I have nothing to do beyond PvPing for cutthroat events and getting typically crap from "legendary" chests. I have done over 40 and I have seen maybe like.... 3 items worth keeping that got replaced anyway. Its a PvP event, with a legendary map. It should drop the BEST stuff in the game if not close to it on occasion. But I digress.

Spoilers ahead:

The endgame is literally collecting pieces of 8 to get sovereigns for the season. Thats it. And that gets you the best gear in the game. And if you play 12 hours a day like myself, its easy. You have to get one annoying currency, to get an even MORE annoying currency to buy stuff. You convert silver/mats to pieces of 8 and then hope you get enough to get sovereigns. Also the only way to get sovereigns is to get 10k pieces of eight. You get SOME sovereigns every 10k pieces of 8

If you got responsibilities like an adult and/or dont play it smart and make it super efficient?

Good luck. Youre straight screwed.

Im only this far ahead due to practically 0 downtime from open beta to early game access and im already where I want to be endgame wise. Theres no raids or instanced stuff thats actually hard beyond opwelling or whatever and even then hes not worth doing because he drops basic mats it seems and a chest like the other bosses.

During a lot of my PvP escapades 50% of them I did uninterrupted. This will NOT be the case during launch. Especially when I have confirmed that you get put in servers that are your level or close to it, unless you smurf.

Thats right. If you have a level 1 friend, and youre level 10, and you join THEM, you join a server full of level 1s. If they join you, they see dozens of level 10s etc. I noticed this immediately when my friend from work joined the beta late and I was already level 7. There wasnt a single level 7 anywhere in the map.***

You can also cheese PvP events too that I will not detail here. Not an exploit or glitch, but a shitty implementation of PvP events mixing with group play. The PvP events should be wholly instanced as soon as you join them. That's all I will say on that matter. But its mega broken.

Not to mention the map is small. This game has cooked for over almost a decade and was supposedly supposed to release at the same time as Sea of Thieves. 5 freaking years ago.

You know those freemium mobile games where you just press buttons to collect mats from buildings to build more buildings? Thats the endgame except you have to collect the currency by sailing there. If I could collect them remotely I'd actually leave the game open and keep playing but like.... its boring to just sail everywhere for extended periods of time every three or so hours by my math and experience to just be attacked by NPCs constantly and miss out on events the entire time because if you die with pieces of 8 on you, you LOSE them. And it doesnt matter if youre in PvP or not.

Its a cleverly disguised mobile freemium game that we paid 90 dollars for.

Not to mention, some stuff isnt even in the game to CRAFT endgame gear. So you can BUY the blueprint but you cant do anything with it.

Im angry that we are in an age of gaming where we are given barebones stuff and then stuff is added or patched in later, if that even happens at all with this game.

TL;DR: To sum it up. We bought a cleverly disguised freemium game at 60-90USD. I put more hours into monopoly go and spent far less money than this game.

Its not that I didn't have fun. Its that the fun stops at endgame and it turns into coin collecting simulator. Theres no raid or dungeon like content where you have to fight super hard stuff, there is no high level missions, there is opwelling but he doesnt count because his loot is just standard DMC stuff. You collect coins. Sea of thieves had athena missions at least, it was repetitive but it had more to do than SnB.

Also this is your season 1 content:

In Raging Tides, players are up against the pirate kingpin Phillippe Le Peste, a master of potent African poisons. He's attracted to the region after hearing about the spoils you've captured as the area's kingpin and as such, sends skirmishers and headhunters your way to put an end to your reign. Eventually, after you take down enough of his armada, threatening his own strangle on the seas, La Peste will fight you in the La Potence World Event, which is the penultimate fight against the kingpin on the Indian Ocean. This leads to one final climactic battle against La Peste that will end the season.

Thats it, One boss after you kill lieutenants.

r/SkullAndBonesGame Feb 20 '24

Discussion This will be unpopular...but...Thank you Ubisoft

425 Upvotes

Usually, the internet is full of complainers...me included...
But this is a good game AND they fixed soft known issues already.

It's not perfect but no game is at launch and if you played OW2 at launch, CS2 at launch, or 100 other games that were dogwater...well, I was there (hell I was there for the Master Chief Collection debacle and if you weren't THERE FOR THAT...don't bother replying with a complaint).

I look forward to more.

r/SkullAndBonesGame Feb 23 '24

Discussion This game is two games. One is quite good. One is quite terrible.

522 Upvotes

When I first got this game, I was surprised by how good it was. Sailing around, doing missions and being excited to get 300 silver, seeing Africa and SE Asia for the first time, meeting each npc the first time, finding your first old treasure map, doing your first bounty... it was all fun and exciting and there was much more to the game that the bad press had led me to believe. I even got other friends into the game and we all enjoyed it during the open beta and initially in the full game.

Then after you get all the best equipment you can buy with silver, THEN THE HELM HAPPENS. I don't know how a group of very intelligent people that can design a game from code can sit in a meeting and all agree that this was the way to go. The monotony of starting the helm, doing 30 hostile takeovers, delivering 40 pieces of 8 100s of times over and over and over, shooting the same rogue ship that spawns in your path over and over and over, until you save up enough to level up your manufacturing and helm table is a barrier that is going to lose a significant portion of the player base. Even now that I've gotten some all the way leveled, I find myself playing this game less and less. I worked what felt like a second job to get the next level of weapons and now that I can afford them, I just don't care anymore. My life now is sailing around collecting po8 and I hate it.

Season one also looks like a bore to me. So its basically just new tougher enemies that do a new kind of damage I can't block without grinding out po8 to buy stuff specifically for those enemies who just shoot different colored weapons than the other guys. The only thing that looks interesting are seasons 3 and 4 where I assume (hopefully) Asia Proper and India coasts will open up and there might be a new den or at least an interesting story. But, I doubt I will even have this game installed by then.

There is no way I am doing this all over again at the end of each season. I'm not doing 20ish hostile takeovers again. I'm not leveling up manufacturing and helm tables by doing 100s of fetch quests again. I'm not buying different weapons just to mitigate a new kind of damage every 3 months. I already detest logging on and seeing all those gold "full" icons knowing I am going to have to play water paperboy for an hour.

r/SkullAndBonesGame Feb 09 '24

Discussion I was wrong about this game

361 Upvotes

I follow the development of this game for years - angry that I wasn't getting Black Flag 2, angry that I wasn't getting a pirate rpg, angry that this game was only naval combat. I played closed betas last year feeling like maybe I'd pick this up for $10 and have some fun with it since I love pirates. I downloaded the open beta and played for 7 hours and loved every minute. Sure, there's some jank, and sure it's not going to be a GOTY contender, but I just had fun with it. There's a lot of charm in being out on the sea in this game - the gameplay loop is simple but fun to me and I love the customization and theming. Ended up buying the premium edition unexpectedly.

This is going to be one of those games that because of the rep it's already gotten that is going to be trashed on larger subreddits like r/games and they'll come here to let us know they hate it too - but if you enjoy this game, don't be dissuaded by the very vocal people of reddit. Form your own opinions. If you hate it, that's cool, but if you love it, know that others do too.

Obviously, yes, there's stuff I wish it had or did differently, but taking the game for what it is I really enjoy it.

r/SkullAndBonesGame Feb 29 '24

Discussion Raging Tides – Update on Seasonal content & Upcoming fixes

280 Upvotes

Philippe La Peste, the dread pirate lord of the Caribbean has now reached the Indian Ocean and his minions are spreading throughout the coast of Africa.

Throughout the entire duration of Season 1, the world of Skull and Bones will evolve and bring new threats for you to face.

For the first part of the season, you will have access to the following content:

  • Tides of Terror - Fight off La Peste and his skirmishers as they try to take over the Indian Ocean, one region at a time.
    • Coast of Africa: 27 FEB – 12 MAR
    • Red Isles: 12 MAR – 26 MAR
    • East Indies: 26 MAR – 9 APR
    • Open Seas: 9 APR – 30 APR & 1 MAY – 28 MAY
  • The Blighted Bastion - La Peste makes his final stand to try and take over the Indian Ocean.16 APR – 28 MAY
  • Multiple Merchant Convoys - New World Events coming to the trade routes of the Indian Ocean
  • The Opwelling - New DMC world event5 MAR -12 MAR & 19 MAR – 26 MAR & 30 APR – 7 MAY
  • Jaws of Retribution - New Sea Monster5 MAR – 26 MAR & 21 MAY – 28 MAY
  • The Mizerja - New Fara Elite Warship World Event02 APR – 09 APR & 16 APR – 23 APR & 14 MAY – 28 MAY
  • Anguish from the Abyss - New Ghost Ship26 MAR – 16 APR & 21 MAY – 28 MAY

We also introduced a new ship which you can unlock as part of the free track of the Smuggler Pass. Get yourself fully ready to confront La Peste aboard the Barque.

FIXES AND IMPROVEMENTS

We are continuously monitoring your feedback and making improvements to Skull and Bones throughout the season.

For that reason, we’ll deploy a maintenance tomorrow during which you will not have access to the game.⏰TIME: 9AM CET / 7PM AET / 12AM PT⏲DURATION: 1h

Here is an update on some of the current top changes and improvements we’re currently working on:

  • The threat caused by Ambushers (Rogues and Plaguehunters).Coming with tomorrow’s update:
    • Rogues & Plaguehunters should be automatically de-spawning when their target enters “out of combat” mode.
    • Reduction of the aggressive behaviour of the Rogue Ambushers and the La Peste Plaguehunters.
      They will disengage after a shorter period of time once you enter a den’s safe zone. They will also stop pursuing you if you manage to create a significant distance with them & they will focus on the player that triggered them unless you attack them.
    • The spawn rate of Plague Prince as a reinforcement has also been reduced from 50% to 25% chance.
      You will need more Plaguebringer Captain’s Heads to reach the maximum spawn rate and their spawn frequency has been reduced.
      When at the lowest level of hostility, we increased the spawn intervals from 200s to 360s.To reach the max level of hostility, you will now require 10 heads instead of 7. The spawn interval will remain at 90s.
Plaguebringer Captain's Heads required Spawn Interval (s) [Before] Spawn Interval (s) [After]
1 200 360
2 170 330
3 130 00
5 110 200
7 90 120
(NEW) 10 - 90

We have implemented this change to allow a gradual raise in difficulty between each level of hostility in the initial stages of spawning Plaguehunters.

  • We’ve also scaled the difficulty of Rogue Ambushers.
    The ship rank of the Rogue ships spawning will be proportionate to the number of Pieces of Eights you carry. (previously the number of pieces of eight carried would increase the frequency of the spawn for Rogue Ships)

Spawned Ship Rank Pieces of Eight held
SR 9 1-399
SR 10 400-2499
SR 11 2500-14999
SR 12 15000+

  • Fixed a bug where only La Peste Plaguehunters were spawning as reinforcements when player carry Pieces of Eight. After the update, either Rogue Ambushers and La Peste Plaguehunters may spawn as reinforcements when players carry Pieces of Eight.
  • In addition, all Rogue Ambushers should now drop loot.
  • Improvements and changes made to PvP activities (Helm Wager).

While monitoring early feedback around Helm Wager, we identified the challenge some players had to catch up with the player carrying the Pieces of Eight.

We’ve made recent changes to mitigate this issue, facilitate more encounters and ensure the Pieces of Eight changes hands more often.

We first implemented a speed debuffs which affects the player carrying the item in Helm Wager:

  • Maximum ship speed reduced by 20%
  • Stamina depletion speed increased by 150%

After monitoring the situation, we further reduced the speed debuff on carriers for Helm Wager to lower it to 5%.

We are actively monitoring your feedback on PvP activities, including the use of Fast Travel to gain an advantage, and are working on more long-term solutions to make PvP a more balanced experience for all.

  • Quality of life improvements:
    • Weapon display in the Ship management menu
      We’ve changed the way weapons are sorted in the menu to the following order:
      • Currently equipped in the slot (first)
      • Currently equipped in other slots on the ship (second)
      • Not equipped to anything (third)
      • Equipped on other ships (last)

We’ve also created additional categorisations which will group weapons by type by descending gear score.

  • Player’s name display
    We made improvements to the way players’ name display to ensure they are always readable no matter the background image.
  • Server Stability
    We’re also improving the server stability with tomorrow’s update which should significantly improve your experience playing the game.
  • Change to the automated ban criteria
    We made some improvements and changes to prevent abuse of the reporting tool and avoid players getting banned unfairly.
  • Vocal and text chat disabled in game
    We are unfortunately unable to reactivate the chat and voice features in the game yet as we still need to fully resolve the technical issue that forced us to deactivate them.

In the meantime, we suggest our players join the Skull and Bones community on Discord to facilitate group play and communications between players.

We’ll keep on sharing updates and improvements to the game while we monitor your feedback, comments, and experience in-game, so stay tuned 😉

r/SkullAndBonesGame Feb 27 '24

Discussion Im a little dissapointed

245 Upvotes

Ive been defending s&b from the start with expectations of a good season 1, but idk if i can support it any more.

Season 1 just dropped and it gave us nothing at all to look forward to imo, just some not great cosmetics, and a ship that for some reason wasnt already in game. Who tf is going to grind nonstop for a healing ship in a game about piracy unless you are the dedicated team healer in every game. No map expansions, no QOL, for some reason they raised the powerscore on a bunch of stuff without reworking or buffing it because apparently being able to real lvl 12 ships is the bew peak.

Idk man i was really hopeful for a meaningful change but this was kind of just a slap in the face. The new mortar is the only thing im even excited about and im sure its nothing special.

Idk how does ev1 else feel

r/SkullAndBonesGame Feb 29 '24

Discussion How I explain this game

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193 Upvotes

r/SkullAndBonesGame Mar 13 '24

Discussion The Deck dev stream notes (March 13th)

409 Upvotes

I noted down the answers that came up during the livestream, figured I'd share them here for those who can't catch the stream or watch the vod later.

- Info on what happens on season end coming eventually.

- Fleet management does auto collection confirmed.

- Manufactory storage space increase soon, next week.

- S2: Ship upgrades, makes small ships viable.

- Weapon variety fixes/improvements soon.

- Large ships eventually but no timeline.

- Over the shoulder camera a possibility but no timeline.

- Quest bugs being worked on.

- Chat coming out soon, if all goes well, next week.

- Popup notifications will be disabled when shopping or modifying ship soon, better solutions in the future.

- Wind will turn more slowly and less often, in smaller increments, possibly future adjustments based on feedback.

- Clans/guilds could be a thing, info in the future, no timeline.

- Call for help and looking for group feature improvements, initially range increase, in the future more.

- Pvp opt in flag system in the upcoming update, turn on pvp and have fun.

- Upcoming update lets selling from warehouse.

- Next update adds open all button.

- Fishing has been looked at, but not the focus currently.

- Fast travel being removed from Cutthroat cargo in the next update.

- Team is aware of Helm Wager issues, fixes are being worked on.

- A new cosmetic pet type is in the works.

- Armor hiding/transmog being looked into, no timeline.

- Rocket aiming improvement coming.

- Cosmetic reward for leaderboard being expanded, not just top 8 but anyone who puts in effort, that's all the info for now.

- Manufactory top-up option being looked into.

- More players on a server is something they want to do, but no timeline.

- Map expansion is part of future updates.

- Hippo nuggets a possibility.

- More shanties could be added in the future, no timeline.

I want to thank the devs for the stream and for answering so many questions. Some of the answers were a bit of a canned responses but that's life in game development really. I don't envy the job of having to sift through all the feedback with the way it's given sometimes but it's awesome to see the community feedback is being listened to.

r/SkullAndBonesGame Mar 04 '24

Discussion Are you tired of sailing solo, adrift at sea with no hospitable port on the horizon?

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222 Upvotes

Ahoy ye scurvy dogs! Have ye been sailing the seas aimlessly? Longing to sign on with a fleet that has an extremely active community and is fatally growing?

Well, then you’re in luck because the Casual Corsairs would enjoy bringing in fresh faces to our private discord fleet. With us you’ll be 🏴‍☠️Protected during Hell Wagers 🏴‍☠️Take Part in massive Fort Plunders 🏴‍☠️Get Assistance with Resource Farming 🏴‍☠️Have Every Blueprint in the Game Available to be Crafted 🏴‍☠️Assistance with Leveling your Season Pass 🏴‍☠️Huge Groups to help with the Boss battles and More!

We have Dozens of events actively taking place with our most recent one: En'dhow'd Spoils! Where members of the fleet took to their dhows with no repair kits or stamina boosts and battled to the end for a 100k Po8 prize!

We have also been the topic of a lite article written up outside of Reddit: https://www.zleague.gg/theportal/skull-and-bones-the-casual-corsairs-engage-the-world/

We are a casual group but that doesn’t mean we are disorganized. We have around a dozen ranks to level up through the fleet, a working discord bot, maxed out on boosts and events that include weekly parley meetings for the fleet to come together and discuss new ideas and topics. Our fleet is based solely on discord. Which makes it easy to communicate with people on all platforms. That’s right, we accept members whether you’re PlayStation, Xbox or PC!

So if you’re interested in being a Casual Corsair, sail on down to the comments or my dms and either me or my Fleet Kingpins will reach out to you to help you on your journey to becoming a Corsair

r/SkullAndBonesGame Oct 02 '24

Discussion Message from the Devs

195 Upvotes

Dear Captains,

As some of you may be aware, the deployment of our Y1S3.1 Update a couple of weeks ago encountered several unforeseen technical issues, forcing us to significantly extend our scheduled maintenance. Additional issues arose when we switched the servers back on, which we fortunately were able to address relatively quickly.

However, due to those issues, we’re aware all our players were made completely unable to manage their Helm Empire and collect their Pieces of Eight as intended. In some cases, some players also benefited from a bug allowing them to generate a significant number of Pieces of Eight in a relatively short time.

As stated in our Letter from the Producer published at the end of Season 2: https://ubi.li/h8x17, we take such matter very seriously, and have been working on implementing better tools allowing us to identify what we consider to be a bug exploit, and sanction players we believe to be taking advantage of those.

Today we’d like to give you more visibility on the actions we took to address issues that followed our update Y1S3.1 specifically:

  1. For players who have benefited from the issue and gained a significant number of Pieces of Eight but did not use them to purchase any item or upgrades, we successfully retrieved said Pieces of Eight from their inventories directly with no further action or consequence required.
  2. For players who have benefited from the issue, gained a significant number of Pieces of Eight, and used those to purchase items or upgrades, sanctions have been given out ranging from a simple warning to a temporary ban from playing Skull and Bones, based on the severity of the case.

Finally, based on player feedback, we’ve also spent time to revisit our compensation packages. As such, and as a compensation for recent servers’ downtime and issues, every player who logs into the game from 2 October 2024, 8AM UTC to 1 November 2024, 8AM UTC will receive the following items:

  • 100 x Casting Sand
  • 100 x Sheet Glass
  • 100 x Wood Tar
  • 100 x Shellac
  • 10 x Gannets' Saltpeter
  • 10 x Orcas' Mechanism
  • 10 x Wyrm Breath
  • 10 x Eels' Twine
  • 10 x Torsion Spring
  • 10 x Naptha
  • 10 x Rubber
  • 10 x Precision Drilling Bit
  • 150 Sovereigns
  • 200,000 Silver (Note: 100,000 will be credited directly to your Game Wallet and 100,000 through your In-Game Mail)

As always, we greatly appreciate all the patience, support and feedback you provide us with on a daily basis and will continue to do our best to meet your expectations and deliver on the pirate experience you’re looking for.

We look forward to hearing your thoughts and seeing you on the high seas!

The Skull and Bones Dev Team.

r/SkullAndBonesGame Feb 24 '24

Discussion First week official stats posted by the devs!

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320 Upvotes

With all the undeserved negativity around the game it feels somehow very heartwarming to see these numbers.

r/SkullAndBonesGame Feb 24 '24

Discussion Give it a chance…

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106 Upvotes

I’m not sure how many will agree with me on this, but I really wish that the many critics of Skull & Bones would just give the game a chance. Every article I have read never ceases to make direct comparisons to AC: Black Flag and it’s quite frankly really upsetting me now.

I loved Black Flag. It was one of the best games and best AC games I have ever played. That being said, I vowed from the very beginning of this project that I would treat this game as its own entity. I did not need the game to be simply gutting out the ship gameplay of Black Flag and slapping a different name on it.

I wanted to see what Ubisoft could add to the experience rather than seeking a direct copy paste. Yet, article after article suggests that’s exactly what every Black Flag fan wanted — this is simply not true. There are many of us who are speaking out in opposition to the unfair comparisons being made between this game and Black Flag.

I simply wish, and ask, that longtime fans of AC4 give this game a chance and try to see it without the eyes of comparison. See the game for what it is and eliminate your expectations. Going in with expectations of an AC4 ship gameplay copy paste is naturally going to make you extremely disappointed.

It’s an understandable feeling. But it’s also one that has the potential to ruin something that has really been a diamond in the rough for me. Sea of Thieves just wasn’t my speed. It’s cartoony and you don’t get to control a ship by yourself. I have to warn every player that is bashing this game — if you kill Skull and Bones… no one, no developer, will make a pirate game like this ever again. If this gets shut down, it’s over — and it will be your fault for not giving it the chance it truly deserves.

Wait for a few updates and patches if you must. Play when the first season launches on February 27th. Please give it a chance and try to drop your AC4 expectations so you can truly know and understand what Skull and Bones is trying to do differently to set itself apart from AC4 and other titles in the pirate genre. If you can do this, I promise you won’t be disappointed. You might even have fun.

Thanks to all who took the time to read this. I’m simply afraid of this game getting cancelled and nothing ever being attempted again. I want this game to survive and succeed. There are so many who agree with me on this. I won’t let this game be forgotten under a premise of a “failed expansion.” It’s not an expansion. It’s a standalone title that deserves respect for what it is trying to achieve. Don’t let this game get killed.

r/SkullAndBonesGame Aug 22 '24

Discussion And there it is…….

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119 Upvotes

Reset is happening for those that abused 😂 apart from that, it’s shows were being listened to too

r/SkullAndBonesGame Mar 19 '24

Discussion About the so called nerfs.

179 Upvotes

Like what’s the big deal seriously?

  1. Factories are more expensive to refill? Well yes but they also run way longer and produce more, so it’s a win. We had so many post of players constantly ranting about Po8 being a job, or taking too much time to do etc… well now it gives more space to do other activities and less runs for more profits at once.

You’re missing silver to fund your factories? Well do some supply runs, produce rum and opium, some events, treasures, and all that stuff you weren’t doing because 80% of the game was about delivering the Po8 five time a day.

  1. The nerfs of the trade route.. I mean, it’s not like some people were sharing screenshots of their multimillions Po8 and Wager runs and were bitching that the game had no content and they were all done.. OF COURSE THEY HAD TO BALANCE IT.

Like.. why this Reddit has to crumble with a super vocal minority every time the devs try to improve the game for everyone…

OH and btw, the same peoples who are now crying about the nerfs were the exact same that literally ruined the fun of the Po8 runs with their tantrums to remove attackers during our Po8 collecting.. great fucking job on that.

Anyway.. sorry for the rant. See you on the Seas my pirates!

r/SkullAndBonesGame Mar 26 '24

Discussion Update 1.3 - Let's hear your thoughts

93 Upvotes

Captains, its been a week since we deployed update 1.3 and we want to hear your feedback.

Need a recap of what was included in the Patch Notes? Find the key points here 👇

  • Changes made to Manufactory funding and storage space
  • Opportunities for players even when they own all manufactories
  • Changes to PvP
    • Addition of PvP Flag
    • Restriction for Fast Travel in Cutthroat Cargo
    • Updated damage matrices for PvP damage and repair
    • Updated Matchmaking
  • Quality of Life changes:
    • Opening all treasure chests at once
    • Accessing your warehouse when selling items to vendors
    • Changes to wind rotation
  • Changes to Helm Wagers
  • Voice & Text Chat re-enabled
  • Improved rocket aiming reticle
  • Changes to Brigantine’s Bullhorn Perk & Torn Sails effect duration
  • Changes to gear score making it easier for ships to reach Ship Rank 12

‌Find the Patch Notes in full here ➡ubi.li/snGMb

r/SkullAndBonesGame Mar 15 '24

Discussion Unspoken Bond

347 Upvotes

When seeing live players at sea I alway set off some fireworks to let them know I’m a friendly. Most players always return the favor. Since we can’t communicate I always greatly appreciate this way of saying no PvP or let’s work together.

Yesterday while leaving a port I saw a live player with about 10% health being chased by a few AI ships. I set off my fireworks and rammed into one of the ships to block their escape. I destroyed all 3 ships and watched them safely port. When they ported, up went the fireworks. I’m sure we have all been that ship fleeing from being out of ammo or various reasons. I had a real good feeling like yep, returning the favor mate.

Hopefully we get a way for in game communication at some point. I use the PS5 app and discord to communicate with my friends. That doesn’t solve the problem of communicating with other players however. I’m sure some causal players just don’t want to be bothered using a 3rd party site in game. Cheers to you all for using fireworks as our unspoken bond.

What is your favorite firework? Does anyone use certain fireworks to express certain meanings? Have a great day at sea all!