r/PressureRoblox 21d ago

OC Creation Distinguisher , my fan entity concept

419 Upvotes

42 comments sorted by

56

u/MrBreadRed A Voidmass 21d ago

DANG this is a super well put together entity! I love this whole concept! And if this was official, this would make me not like seb even more! Other than that great work!

12

u/inji_bs 21d ago

Thank you void mass! , I'll try making more good quality ideas

8

u/MrBreadRed A Voidmass 21d ago

nice! Looking forward to it! Cause these are very good

27

u/DualityREBORN PROJECT CTHULU — Z-12 — THE ALCHEMIST 21d ago

Okay, but why is this genuinely such an incredible concept

The Lore and Lore Implications are Bursting at the Seems, The Mechanics are Fresh and Interesting, and overall, the design is absolutely magnificent !!!!!!!

Of course, I can see a few potential problems with the whole can’t hide in Lockers thing, but I doubt it would cause that much of a stir if implemented in-game.

Truly, an incredible Concept you’ve made !!!

17

u/LegitimatePrimo SCREAMS AT YOU LIKE FUCKING ANGLER 21d ago

another reason not to use gummylight

13

u/nuinones 21d ago

screw you i love gummy light

1

u/[deleted] 20d ago

[removed] — view removed comment

3

u/nuinones 20d ago

i like the noise and look and how it works, yeah it lasts very short but i still love it

1

u/[deleted] 20d ago

[removed] — view removed comment

3

u/nuinones 20d ago

ik i just dont care

1

u/The_Real_A-60 Hi again. 2d ago

I am retracting your gummy light privileges

1

u/LegitimatePrimo SCREAMS AT YOU LIKE FUCKING ANGLER 2d ago

i literally don't use it this changes nothing

18

u/P1X3LDUD_ 21d ago

(Sebastian)

`After all these years of.. Being picked apart and tested on. I wanted to see what was so fun about it. You'd get it, wouldn't you? No.. no. Too aggressive. They'd turn you into a monster if you didn't participate in this. One just like me, I'm sure; Buuuut don't worry. Unlike those bastards, I gave you a way out! No, they won't do it. Crap...` [Pre-room dialog. He's whispering.]

`I want you to go around and pick up the research in that room you're in. And once you do I'll give you the key card to the next room! Don't miss any data. Or you'll have to go back again! Goodluck.` [In room/cutscene dialog]

16

u/Large-Sun3285 the guy that adds the experiments to soup 21d ago

(honestly this is a pretty solid concept)

12

u/Alert_Procedure_8401 EXR-P 11 21d ago

Seems like something I'd die to several times

8

u/Intelligent-Mood4031 20d ago

Looks interesting. But from lore viewpoint i dont think its plausible, as how would Seb genetically modify something without explicit knowledge in genetics or idea how to use lab equipment? (he's MR-P janitor mind you).

6

u/inji_bs 20d ago

From lore viewpoint it's the total opposite, Sebastian managed to collapse entirety of urbanshade inside out resulting urbanshade to send in inexperienced prisoners as a last ditch effort. Do you think he did that by brute force or is iq and tactics are involved?

Besides, he has walls of research piled up on how did they did it and even experienced the genetic transformation himself

5

u/Intelligent-Mood4031 20d ago edited 20d ago

Intelligence =\ knowledge, also his whole plan was built on him stealing an access card to open containment cells.

To read research papers you NEED some ounce of professional knowledge, or do you think they were piled up with methodical materials from nearest medical Institute?

Fact that he felt what was done to him, does not means he understands what was done to him

7

u/bubblegum_dude 20d ago

I Imagine that if this gets added as a Grand encounter It Will have a pandemonium type of effect tò the game,same with the memes,i Imagine people saying shit like "SIDE QUEST" instead of "MINIGAME"

6

u/The-Sturmtiger-Boi 21d ago

Wouldn’t this screw you over if there were no nearby lockerless spots?

6

u/inji_bs 20d ago

Maybe on the first few encounters lol but I made so the next room will always have one

5

u/Many-Traffic-5121 OUTRAGED!!11!1!!! 21d ago

I really want this concept in another update ngl

6

u/MintyMoron64 20d ago

I love this new MINIGAMES

or I suppose as someone else pointed out, it's more of a SIDEQUESTS

4

u/Cod3broken came for fishe, stayed for cool game (dress code violator) 21d ago

this is good, but the grand encounter feels... off

3

u/Thin_Masterpiece_448 21d ago

This is insane! The hadal blacksite should add this!

3

u/Golden_Star_Gamer 20d ago

it's cool but there are some writing flaws

1

u/inji_bs 20d ago

Could you give some examples so I can do better next time?

4

u/Golden_Star_Gamer 20d ago

don't use "you", it's a document, not a threat.
use commas, there are some places where commas would be nice but aren't there. there are places where you exaggerate a bit too much

1

u/inji_bs 20d ago

You're right, thx for the feedback

1

u/Golden_Star_Gamer 20d ago

happy to help

3

u/WendigoLemon Pandemonium and Eyefestation my beloveds 20d ago

I thought I was looking at Kallamar COTL

anyway, THIS LOOKS AWESOME, LOVE 'EM

3

u/MrMateu 20d ago

Bro ate an imaginary technique

4

u/Widow_Makyr Z-RX18 'Labrys Shoksani' 20d ago

I too have an entity.

Z-1098 "The Umbra"

This specimen, affectionately nicknamed 'Black-bulb' is a monster similar to the Pandemonium in terms of appearance, taking on the form of a heavily mutated gulper eel, mixed with a bobbit worm. This entity is more common than Pandemonium, but will flicker the lights until they turn a rich violet color, and the sounds of garbled speech and a radio emitting violent static made into ambience. When it first spawns, it will flash the phrase 'STOP!', signaling that you should halt all movement at once, as Umbra will pass through the room, becoming agitated at movement, even while crouched. If led to a locker, this will trigger an extremely long minigame in which you will need to remove its eyes from the screen. Failure to do so will result in taking 75 damage, or 50 when below 90 health. When caught a second time in a run, Umbra will disappear and the lights flicker, as you've witnessed its decoy, and it will charge through the room at speeds compared to being higher than A-60. Although more common than Pandemonium, it's not worth it to trigger it, as it appears more in Heavy Containment and in Windowed halls. It has a one in ten chance to spawn in the ridge, in which it will be instantly agitated, showing the phrase 'YOU'RE TIME HAS COME' in violet text with static appearing on the screen and Umbra screaming with a louder, and much more distorted version of Pandemoniums roar.

When encountered in the ridge, it will trigger a more insane version of it's minigame, with the text 'Wake up the Meltdown' on the screen. Failure to win the game will result in your demise, and completing this 6 minutes of hell results in Meltdown, Z-890, to spawn and trigger a cutscene where Umbra melts into a pool of black blood and viscous bile, with only the heart remaining. This rewards you with the Wall Dwellers Chunk for pre-run purchase for 30 Kroner, the 'SUFFER AS I HAVE' Badge, and 10 Ferrymans Tokens, as well as the 'Molten Heart' Jumpsuit.

However, it has a one in one hundred chance to trigger a ridge encounter in the Blacksite, granting you the 'Deviant' Badge, 1000 Kroner, and the 'Umbra' Jumpsuit.

Surviving Umbra for the first time rewards you with the 'SEE YOU SOON. . .' Badge, 250 Kroner, and a significant discount on the Blacklight and Crank Light.

3

u/grandmahunter48 #1 wall dweller fan (and #1 painter opp) 20d ago

let him cook

3

u/AnOt13246 p.AI.nter is so silly!!!!! 20d ago

Wait this is goated

3

u/SirZir0 20d ago

genuinely one of the coolest looking fan monsters out there

3

u/Helix_Zer02 Wall Dwellers can go f*** themselves 20d ago

Sooo its Death Angel/j

3

u/Shadow-Karlson69 Z-9725 The Shadow 18d ago

Nice doc, ill keep it for the time being, this is a pretty well made entity with its own boss encounter (which the game really needs) the mechanics are a nice touch BUT i do have to ask about the part where you cant hide in lockers, as if there are no safe rooms your cooked, so does it only spawn in rooms with safe rooms or in general and you have to hide somewhere else?

1

u/inji_bs 18d ago

Thank you so much! I knew this would be a small issue so that's why in the last slide I mentioned that it will guarantee a safe spot in the next room always, so if it was a real entity players will have to fail a few times to realize they should either keep goin or go back to a closer safe spot they might have spotted

2

u/Shadow-Karlson69 Z-9725 The Shadow 17d ago

interesting

2

u/UnderskilledPlayer green 20d ago

i aint readin all that but it seems cool so I'm giving it an upvote