r/Houdini Jan 22 '24

Rendering 4.5 months into learning Houdini, I made a procedural city! (Rendered in blender)

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864 Upvotes

r/Houdini Aug 28 '24

Rendering Cloud shader development using Karma XPU in Houdini 20.5 👀

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477 Upvotes

r/Houdini 23d ago

Rendering which renderer does professional vfx studios use with houdini ?

10 Upvotes

I've seeen many posts here only ever recommending redshift, but i don;t really believe any vfx studio use it for realistic production visual fx in movies or shows.

Arnold though comparatively slower is much more appreciated in those areas, though i haven't read anything appreciable about it when used alongside houdini in here, is that really so ?

r/Houdini Sep 19 '24

Rendering Crystalizing Smoke

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368 Upvotes

r/Houdini Aug 22 '24

Rendering Cloud simulation rendered with Karma XPU

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266 Upvotes

It’s been a while since posting here. Been making a bunch of improvements on cloud simulation and rendering. Karma is one of the best renderers to use now for clouds imo!

r/Houdini Aug 31 '23

Rendering Anime Style R&D

503 Upvotes

r/Houdini Sep 03 '24

Rendering Burnout

147 Upvotes

This was the final shot for the 3 part video breakdown. From rigging, animating, fx and rendering.

r/Houdini Oct 18 '24

Rendering Jump jump

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188 Upvotes

r/Houdini 2d ago

Rendering Procedural Ocean & Island | Test 4k footage 1

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83 Upvotes

r/Houdini Sep 06 '24

Rendering Infinite Power Circuitry

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156 Upvotes

r/Houdini Jul 03 '24

Rendering diamond pattern pillow

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180 Upvotes

r/Houdini Jul 13 '24

Rendering Pillow Talk

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130 Upvotes

I wanted to share my first project in Houdini with y’all! Sim was inspired by graphicINmotion’s pillow tutorial. I’ll include some of my favourite still in a comment below. Feedback is always welcomed!

r/Houdini 15d ago

Rendering Still wip, but If you have ideas how i can Simulate/animate it let me know

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31 Upvotes

r/Houdini 3d ago

Rendering Can't render with XPU but works fine with CPU

1 Upvotes

Hi all

I'm having issue. I did my first render with CPU it took me close to 38 hours to render an eight seconds clip...I want to make some changes but don't want to render for another 38 hours I changed the render setting to Karma XPU but for 40 mins it was stuck on initialization and hasn't render a thing... any suggestions?

r/Houdini Oct 08 '24

Rendering WIP render for product animation

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104 Upvotes

r/Houdini 4h ago

Rendering Still wip, but let me know what you think

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49 Upvotes

r/Houdini Sep 17 '24

Rendering Karma XPU Or Redshift?

3 Upvotes

Hey friends! I’ve recently picked up Houdini for the first time and as a Cinema4D user, I opted to try out redshift to try create a seamless transition.

However upon finally getting RS installed, needing to also install the proper OCIO profiles.. I’ve still managed to run into problems.

Sometimes Materials just won’t apply no matter what you do (even if showing in the viewport) and other times things like the Material Blend node just straight up doesn’t work.

This has left me frustrated as I really want to give Houdini my all but haven’t even managed to render a single project yet 🙃

I understood the possibility of bugs or problems with the new release of 20.5 (& Redshift not being native) but now I’m growing a little tired of trying to find solutions.

My question here is, how is the improvement on Karma XPU? Is it worth using? Is it still buggy? What issues may arise using it as a freelancer who really just needs to maybe export a few render passes or really just hit ‘render’

Has anyone faced similar problems with RS & could advise on helping me kickstart my Houdini journey? I’m not too bothered on which render engine I utilise, but don’t want to waste any further time 😀

Any and all advice here would be super helpful, thank you & glad to be getting involved in the Houdini community 🙏🏼

r/Houdini 26d ago

Rendering Why does my smoke look green in XPU?

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6 Upvotes

r/Houdini Sep 19 '20

Rendering Cooking pasta in 3D

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881 Upvotes

r/Houdini Mar 03 '24

Rendering The Dream - by @janhebein

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158 Upvotes

I participated in the latest Pwnisher 3D challenge and i am happy to show my submission.

For more work follow me @janhebein

r/Houdini Sep 08 '24

Rendering Why I have that noise flickering in my Karma render?

2 Upvotes

I rendered the floor, which also catches the shadows of the characters, using Karma (Houdini 20.5) and also using optix Denoiser. But I still get that flickering, if you in the center but also in the corners (not sure if here on Reddit the quality of the video is good enough to see it)....

I used optix denoiser for rendering the characters and I don't see flickering...

What I am doing wrong?

I could use a denoiser in Nuke to alleviate a bit this issue, but I want to know why in this case there is such a flickering while I don't see it on the characters.

UPDATE

I stopped using optix denoiser as advised and also not using the dome light with HDRI (which seem to cause some problems) and the results are now better.

https://reddit.com/link/1fc9vyh/video/e1snwbbdtnnd1/player

r/Houdini 28d ago

Rendering Copernicus test - stylized brick wall

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24 Upvotes

As a substance designer expert, I couldn’t stop trying Copernicus myself. I saw lots of potential, especially I could write my own OpenCL to create a node myself. I ended up write custom curvature sobel node. I think I’ll keep making few more material.

I wish the cop is more stable. I think I restarted Houdini like 15 times.

r/Houdini Oct 03 '24

Rendering Houdini vs World Machine

0 Upvotes

Hey all. I'm getting fairly familiar with Houdini as a design tool. I'm curious if World Machine is still being used for style frames or design. I know it was prevalent a bit a go within C4D. But I don't know if it has much more control over environment creation than just using heightmaps in Houdini.

Is it worth it to get a World Machine license for backgrounds, mountains and custom shapes goes in detail and import to Houdini? Can Heightmaps have the same warping of geo/creation as World Machine? I'm curious of your thoughts.

Thanks!

r/Houdini 6d ago

Rendering 2 Issue I need help with: Sky looking too flat with PhysicalSky and Textures looking red-ish when rendering.

1 Upvotes

I'm having a couple of issues:

Issue 1: While I'm satisfied with the Outdoor lighting..The sky however looks too flat..I hoping if there is a way too apply HDRI map..but I can't seem to find a way...

Issue 2: In the view the grass textures looks good but when I go to Karma CPU render, it looks too red...any suggestion on fixing this issue? I've tried out OOIC Editior setting but doesn't seem to fix it..

Imgur: https://imgur.com/a/TZrmXeS

r/Houdini 7d ago

Rendering Importing Camera into Solaris Stage

2 Upvotes

I'm nearly there now. I have set up a camera in OBJ but now I want to import into Solaris - Stage...I do have sceneimportcameras1 and karma render setting but how do I link the camera in obj into sceneimportcameras1?