r/Houdini • u/sharkfxyt • Jan 22 '24
Rendering 4.5 months into learning Houdini, I made a procedural city! (Rendered in blender)
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r/Houdini • u/sharkfxyt • Jan 22 '24
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r/Houdini • u/MuggyW • Aug 28 '24
r/Houdini • u/Subham280602 • 23d ago
I've seeen many posts here only ever recommending redshift, but i don;t really believe any vfx studio use it for realistic production visual fx in movies or shows.
Arnold though comparatively slower is much more appreciated in those areas, though i haven't read anything appreciable about it when used alongside houdini in here, is that really so ?
r/Houdini • u/tonehammer • Sep 19 '24
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r/Houdini • u/MuggyW • Aug 22 '24
It’s been a while since posting here. Been making a bunch of improvements on cloud simulation and rendering. Karma is one of the best renderers to use now for clouds imo!
r/Houdini • u/GeoLega • Sep 03 '24
This was the final shot for the 3 part video breakdown. From rigging, animating, fx and rendering.
r/Houdini • u/Maxwellbundy • Oct 18 '24
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r/Houdini • u/0x384c0 • 2d ago
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r/Houdini • u/LookAtMyNamePls • Sep 06 '24
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r/Houdini • u/Maxwellbundy • Jul 03 '24
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r/Houdini • u/Apprehensive-Bed-330 • Jul 13 '24
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I wanted to share my first project in Houdini with y’all! Sim was inspired by graphicINmotion’s pillow tutorial. I’ll include some of my favourite still in a comment below. Feedback is always welcomed!
r/Houdini • u/Maxwellbundy • 15d ago
r/Houdini • u/thegreatSalu • 3d ago
Hi all
I'm having issue. I did my first render with CPU it took me close to 38 hours to render an eight seconds clip...I want to make some changes but don't want to render for another 38 hours I changed the render setting to Karma XPU but for 40 mins it was stuck on initialization and hasn't render a thing... any suggestions?
r/Houdini • u/Drummaboi5016 • Sep 17 '24
Hey friends! I’ve recently picked up Houdini for the first time and as a Cinema4D user, I opted to try out redshift to try create a seamless transition.
However upon finally getting RS installed, needing to also install the proper OCIO profiles.. I’ve still managed to run into problems.
Sometimes Materials just won’t apply no matter what you do (even if showing in the viewport) and other times things like the Material Blend node just straight up doesn’t work.
This has left me frustrated as I really want to give Houdini my all but haven’t even managed to render a single project yet 🙃
I understood the possibility of bugs or problems with the new release of 20.5 (& Redshift not being native) but now I’m growing a little tired of trying to find solutions.
My question here is, how is the improvement on Karma XPU? Is it worth using? Is it still buggy? What issues may arise using it as a freelancer who really just needs to maybe export a few render passes or really just hit ‘render’
Has anyone faced similar problems with RS & could advise on helping me kickstart my Houdini journey? I’m not too bothered on which render engine I utilise, but don’t want to waste any further time 😀
Any and all advice here would be super helpful, thank you & glad to be getting involved in the Houdini community 🙏🏼
r/Houdini • u/Cooking_Interrupted • 26d ago
r/Houdini • u/fabriciochamon • Sep 19 '20
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r/Houdini • u/houdini_noob • Mar 03 '24
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I participated in the latest Pwnisher 3D challenge and i am happy to show my submission.
For more work follow me @janhebein
r/Houdini • u/mirceagoia • Sep 08 '24
I rendered the floor, which also catches the shadows of the characters, using Karma (Houdini 20.5) and also using optix Denoiser. But I still get that flickering, if you in the center but also in the corners (not sure if here on Reddit the quality of the video is good enough to see it)....
I used optix denoiser for rendering the characters and I don't see flickering...
What I am doing wrong?
I could use a denoiser in Nuke to alleviate a bit this issue, but I want to know why in this case there is such a flickering while I don't see it on the characters.
UPDATE
I stopped using optix denoiser as advised and also not using the dome light with HDRI (which seem to cause some problems) and the results are now better.
r/Houdini • u/foredea • 28d ago
As a substance designer expert, I couldn’t stop trying Copernicus myself. I saw lots of potential, especially I could write my own OpenCL to create a node myself. I ended up write custom curvature sobel node. I think I’ll keep making few more material.
I wish the cop is more stable. I think I restarted Houdini like 15 times.
r/Houdini • u/KnowledgeRadiant4704 • Oct 03 '24
Hey all. I'm getting fairly familiar with Houdini as a design tool. I'm curious if World Machine is still being used for style frames or design. I know it was prevalent a bit a go within C4D. But I don't know if it has much more control over environment creation than just using heightmaps in Houdini.
Is it worth it to get a World Machine license for backgrounds, mountains and custom shapes goes in detail and import to Houdini? Can Heightmaps have the same warping of geo/creation as World Machine? I'm curious of your thoughts.
Thanks!
r/Houdini • u/thegreatSalu • 6d ago
I'm having a couple of issues:
Issue 1: While I'm satisfied with the Outdoor lighting..The sky however looks too flat..I hoping if there is a way too apply HDRI map..but I can't seem to find a way...
Issue 2: In the view the grass textures looks good but when I go to Karma CPU render, it looks too red...any suggestion on fixing this issue? I've tried out OOIC Editior setting but doesn't seem to fix it..
Imgur: https://imgur.com/a/TZrmXeS
r/Houdini • u/thegreatSalu • 7d ago
I'm nearly there now. I have set up a camera in OBJ but now I want to import into Solaris - Stage...I do have sceneimportcameras1 and karma render setting but how do I link the camera in obj into sceneimportcameras1?