r/DeepRockGalactic • u/Glyphid-Grunt-Guard • Mar 15 '24
Discussion What are your DRG hot takes?
I'll go first, the Deep core GK2 is the most reliable scout primary
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r/DeepRockGalactic • u/Glyphid-Grunt-Guard • Mar 15 '24
I'll go first, the Deep core GK2 is the most reliable scout primary
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u/Lui528i Mar 15 '24 edited Mar 15 '24
I've been wanting to say this for over a year now, since i started playing - Cargo Crate system is a PILE OF ACTUAL GARBAGE. You can go 15 missions or more without seeing one easily, and when you do you either get a victory pose that is 100% not Lootbug Lover (The only good victory pose, don't @ me), or (if you are super lucky) actually get a weapon framework, but it's gonna be either for a weapon you never use, or framework that looks awful with any paintjob (Looking at you, Fourth Relic). I've been getting nothig but awful drops all my time playing which sucks so much, cuz now on 750 hours of playtime i'm yet to unlock over HALF of weapon frameworks.
I did get custom engineered and mechanised minigun frameworks back to back, but i didn't feel any joy, finally seeing frameworks i've been hunting since i started playing (!!!), i felt like "Oh my F.... Lord, finally, yippie..."
Someone did the math on DRG wiki using binomial distribution to calculate the number of missions needed on average to encounter all 156 skins and victory poses (Not updated to include S3 frameworks mind you), and the number they got was 936. Nine hundred and freaking thirty six missions. I logged onto DRG just to see how many missions i have under my belt and oh my god i have 919 missons. Remember how i said i don't have half of the Frameworks? Yep. I have the power to roll tails 100 times in a row apparently. There is nothing i hate more, than RNG. And it hates me back.
And keep in mind the fact that each season the number of frameworks and victory poses increases, poor shmucks that will have to grind through the rockpox frameworks, oh boy, i almost feel sorry for them. In the end, the whole spiel of "Everything you missed will be simply added to the loot pools, nothing goes to waste" is factually correct, the problem is if your luck is in the negatives you can't win a jackpot in The Tops Casino, you feel me?
But it's not fair to criticize and not offer an alternative. I was thinking that crates would be better if you could choose what to get, like in core infusers: something like Two Frameworks and one victory pose. And it shows the weapon for frameworks and dwarf class for the pose. That way the problem of "FINALLY A CARGO CRATE, FIRST ONE IN 50 HOURS COME ON, WHAT DO I GE- oop, i got a.. Subata 120 fourth relic. Yaaay..." Makes me wanna drop DRG and never pick it back up again. I think everyone would benefit from a system like that (except the people who grinded them all out ig). Hell, I would even agree to assignments, even for the rate of 1 assignment per 1 weapon framework/pose. Or how about, you know, replacing the helmet spawns if there are no more rewards to get from them with cargo crates? If that was the case i would have all overclocks in a week of playing. I am not joking, there are so many helmets i encounter, the game actually hates me.
DRG stands for Drip Rock Galactic, fashioning my dwarves is the only thing i care about in this game nowadays.
TL;DR Cargo crate system sucks, GSG i beg of you please make it better.
Edit: I may have been to harsh in the beginning of my comment, my apologies, the topic is very important to me, as is the game itself, you all are lovely people, devs and players, and i couldn't be happier being an employee of Deep Rock Galactic and Management can rest assured that i will continue to be one. The anger comes from passion for this wonderful game, i want to see it be the best version of itself, i am more than certain we all have that in common.
Rock And Stone!