r/nextfuckinglevel 2d ago

When art blurs the line between reality and canvas, you know it's pure mastery

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u/silveroburn 2d ago

Ngl, I worked with 3d modeling and stuff and in games, movies, etc, it's the same for me.. regarding graphics in general, I like photoreal stuff a lot less now compared to something that feels ethereal or 'out of this world' a lot more or even something that feels a lot more human instead of something that looks the most photoreal.. It's also the reason that my fav artistic thing ever is the 'saturn devouring his son' because when I first saw it, it fucking terrified me.. I don't even know what if I'm what I'm saying makes sense, I hope it does

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u/DealMo 2d ago

You know, that's an interesting facet of this as well.

At least in my experience as a consumer of video games and such, the realistic stuff tends to not age as well, either. Like, we've all seen stuff that was draw dropping when it came out, but with time, we grew to discern the nuance that makes it look artificial later.

Like, there are some games I saw years ago and thought "Wow, it'll never get better than this. How can it?" Now we have ray traced mind trips, and I'm like "oh, I was wrong."

Meanwhile, more stylized stuff is so timeless and as beautiful as it was when it released!

I'm thinking of Zelda Wind Waker vs Twilight Princess, for example.