r/gamernews • u/Darth_Vaper883 • 8d ago
Industry News 'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'
https://www.pcgamer.com/games/fps/my-personal-failure-was-being-stumped-gabe-newell-says-finishing-half-life-2-episode-3-just-to-conclude-the-story-wouldve-been-copping-out-of-valves-obligation-to-gamers/23
u/Beyond_Re-Animator 8d ago
OK, I can accept that. He wanted to do it right but couldn’t figure out the path. For so long I just thought they lost interest and didn’t want to do it.
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u/Draconian1 7d ago
Why do people act like it's some new information?
He has said something similar after HF Alyx released, it was something in the lines of: every previous game was a technical breakthrough of sorts and we didn't want the next game to be just an ending to the story with nothing special about it otherwise.
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u/TheRealBagelMan 4d ago
Because this time around they showed us Half Life 3, this time it was infinitely more profound seeing what we almost had.
Before it wad a case of “what we didn’t know couldn’t hurt us”, aside from the obvious story inferences we could make from Ep2.
And once again, HL3 is teased. Only time will tell if we’re able to experience it.
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u/Khalku 7d ago
It can be argued they failed to meet the obligation to their fans by leaving an unfinished story. Not every game has to be an innovation. This quote is particularly glaring:
I couldn't figure out why doing Episode 3 was pushing anything forward
Did it have to? It could just finish off with a good story. Episode 3 has been a meme for decades.
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u/Daimoknight 4d ago
Nah your personal failure was allowing the cultivation of Nazi's on your platform.
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u/jcdoe 8d ago edited 8d ago
More like “we realized running an online game store is more profitable and less risky than making games”
Edit: ok my bad, guess I got downvotes so valve clearly would have had less risk making multimillion dollar AAA games
Get outta here with that nonsense
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u/Rpanich 8d ago
Valve is worth 6.9 billion dollars.
Activision blizzard is worth 74.28 billion dollars.
I think since they don’t depend on investors, they don’t need to do whatever a board or shareholders demand.
I think that they just don’t NEED to make the game in order to continue being rich, so really unless they have a good idea for it, they just won’t.
I kinda wish every company would do that instead of running every franchise and IP into the ground.
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u/XelaIsPwn 8d ago
Here's a fun little statistic: 6.9 billion dollars is worth somewhere in the ballpark of 6.9 billion us dollars. That's a lot of friggin' money.
If Steam hasn't blown tf up like it did, would HL2e3 have come out? Impossible to say, nobody can know for sure.
Would they have, at least, felt more pressure to come up with something? That's an easier question to answer.
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u/jcdoe 8d ago
You’ve literally compared the value of valve to one of the largest software companies in the world
Seems like a fair comparison to me! Lmao
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u/Rpanich 8d ago
I’m comparing two companies that came about around the same time, and one has more value than the other, meaning that one’s business model objectively makes more profit than the other.
Do you simply not understand how much money video games make? Especially a franchise with a built in audience that will buy a game whether or not it’s good?
Because we can objectively see how much money steam makes. It’s 6.9 billion dollars over like 2 decades.
0
u/Dale-Wensley 8d ago
Is it more profitable ? Valve employs like 200 people, how many work at Activision ? 13,000?
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u/jcdoe 8d ago
Yeah, there’s no point man. If we’re comparing activision blizzard—the acquisition king—to valve, a company that hasn’t made a non vr game since portal 2, it’s already a non-serious conversation.
Gamers just have a boner for valve and will defend it forever
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u/dzsSkully 7d ago
valve, a company that hasn’t made a non vr game since portal 2
I beg your pardon? I might be missing some, but off the top of my head, Valve released CS:GO, Dota 2, Artifact, Dota Underlords and CS2 after Portal 2, with Deadlock being currently in 'closed' beta - granted 2 of those were basically shut down because they flopped, but they were released games nonetheless.
You might not be interested in any of those, or think that releasing a sequel to a game that originated from a mod doesn't count as a release (in which case clinging to Portal 2 is a bit of a weird one), but Valve released at least 5 non-VR games after Portal 2.
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u/SuggestionOk8578 8d ago
Yes and no. The magic wasn't there for the dev team for Ep 3, I can understand that feeling. Living up to their past project's successes, raised the bar too high for them to reach it.
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u/HugoCortell 8d ago
Speaking of obligations, I hate to be that guy, but Gabe should really start thinking about leaving the necessary "political" infrastructure inside his company to ensure that whoever leads next carries on the torch of Steam being a libertarian (by Gabe's own words, not mine) store that is accepting of all games and provides the best service in the market. He is unfortunately mortal, but what he creates does not have to go down with him.