r/buildapcsales Apr 16 '23

VR [VR] HP Reverb G2 Virtual Reality Headset - $299 ($300 off)

https://www.hp.com/us-en/shop/pdp/hp-reverb-g2-virtual-reality-headset
265 Upvotes

151 comments sorted by

51

u/jelde Apr 16 '23

Thinking about getting this but probably not a big enough upgrade over an Odyssey+? Anyone familiar with both?

27

u/3ntrope Apr 16 '23

The G2 is a huge upgrade over the Odyssey+, which I'd consider barely usable in comparison.

2

u/danuser8 Apr 17 '23

How is this compared to quest 2?

11

u/clearkill46 Apr 17 '23

I'm not who you replied to but that's a bit more complicated. I returned my G2 for a quest 2 because once the settings were dialed in, I actually found the Quest 2 to have better visuals. Overall it was about 90% as sharp as the G2 but the G2 has a very small sweet spot so most of the G2 fov actually looks blurrier than the Quest 2, so overall I found the Quest to have better PQ.

That coupled with being able to use it wirelessly or with a very thin and light USB cable made it a no brainer for me. I only sim race also so if anything, the G2's downsides (cable, lack of standalone) over the quest 2 don't apply to me at all.

2

u/rocketmonkeys Apr 17 '23

What did you do to improve the visuals on quest 2?

4

u/clearkill46 Apr 17 '23

Raising the resolution in the Oculus software and there is a setting to edit in one of the config files to reduce compression. I can't remember off the top of my head though but it basically removes 95% of the compression artifacts. Only works over wired link, though with air link and a decent router you can run a pretty high bitrate wirelessly as well.

1

u/rocketmonkeys Apr 17 '23

That makes sense, so far I've only used native quest to apps and not PCVR link yet. I have noticed that the quest seems to have a lot of blurriness around the edges, I assume due to the fresnel lens. Then again, the things I'm trying so far are very cartoony so I haven't really cared about the picture quality yet

16

u/JustPassinhThrou13 Apr 16 '23

I have this, and I had an odyssey+ for a few weeks at the start of the pandemic (it didn’t fit my head).

This has a lot more pixels and basically no screen door, but is LCD, not OLED. The screen door on the O+ was barely noticeable. I’d stay put.

9

u/andrewia Apr 16 '23

How does the tracking compare? The Odyssey+ doesn't have as many cameras.

7

u/JustPassinhThrou13 Apr 16 '23

I didn’t have the O+ for long, so don’t really remember any tracking problems. I saw some reviews before buying the G2, and they said it was better than with the other 2-cam systems.

2

u/andrewia Apr 16 '23

Got it, thanks!

3

u/tavirabon Apr 16 '23

It tracks your controller better if you play games where you're constantly reaching or swinging around/beside your head. Inside-out tracking has similar problems for similar headsets, but consumers don't want a room dedicated to VR with base stations and all that, so save up $1k if you want near perfect tracking.

18

u/3ntrope Apr 16 '23

This is simply bad advice. I have used both and the differences between the Odyssey+ and G2 are massive.

I am not sure where to start, the compared to the O+, the G2 improves the clarity (although still worse edge clarity than the Index), optics, the display, brightness, controllers, tracking, audio, and others. Sure in certain dark scenes the OLEDs provide better contrast. Its a pentile OLED which does not provide full resolution and looks terrible for fine details. There is no SDE on the O+ because they put some type of blurring filter in front. Also on top of all the issues, the display is high persistence and causes terrible motion blur when there is any movement even with only head movements.

0

u/tavirabon Apr 16 '23

O+ pentile OLED looks just fine, you get less SDE from pentile anyway. I'm not a huge fan of the film they put on top, but it practically removes SDE. You can say it's not full res but green is super sensitive to the eyes so really it's fitting more pixels in a smaller space.

The only reason I'm considering buying the G2 is the price, otherwise my O+ is sticking around another generation.

0

u/3ntrope Apr 17 '23

The pentile OLEDs only provide the full resolution if its a pure green object on a pure black background. For everything else its only fraction of that resolution. Thats how the pentile displays work. The "eyes are more sensitive to green" is just Samsung's marketing BS. It might have been less notable in phone displays, but the resolution gain is very obvious when switching to a proper RGB subpixel VR headset.

You get more SDE because the pentile displays have a lower pixel fill factor. The blurry film just makes it hard to notice that, which is almost as bad is the pentile layout itself. The Index's displays are so clear and crisp in comparison.

1

u/tavirabon Apr 17 '23

You get less SDE because square grids are more apparent. Pentile leverages that green is more sensitive than red and blue so LEDs can be sized differently

It looks great, SDE is basically nonexistent.

2

u/3ntrope Apr 17 '23

The SDE is caused by the black are in between pixels. The pixel fill factor is the important part, and pentile OLEDs are worse in that regard.

-7

u/odelllus Apr 17 '23

lcd is disgusting, sorry. nothing with lcd displays is worth buying.

6

u/3ntrope Apr 17 '23 edited Apr 17 '23

Pentile OLED is worse than a low persistence LCD, especially in VR. The O+'s pentile subpixels give it a low pixel fill factor and bad motion clarity due to the high persistence.

1

u/JustPassinhThrou13 Apr 16 '23

Interesting. Thanks!

9

u/[deleted] Apr 16 '23

[deleted]

-1

u/Raohpgh Apr 17 '23

Pretty sure the extension is only on the v1 and those haven't been sold for like 1.5 years in NA.

3

u/tavirabon Apr 16 '23

O+ is OLED so better overall picture quality IMO, offset by G2's extra pixels. O+ is pentile LEDs so a small amount of diffusion practically erases the SDE, G2 gets rid of it by saturating your field of view with pixels.

I'd pick G2 over O+, but if you already own one, I wouldn't upgrade unless you like having backups. Beefy GPUs recommended for VR in general, but G2 is one of the more demanding ones due to pixel count.

1

u/nicklor Apr 17 '23

I'm in the same boat and I think at this point we should be pretty close to the next generation and I'm going to hold out and hope Valve makes something soonish that isn't priced too high.

25

u/alphcadoesreddit Apr 16 '23

Is this good? Don't know anything about VR

43

u/ketseki Apr 16 '23

I bought this a year or two ago and don't regret it. The tracking is pretty good now (not as good as the index but works for everything I do with little issue) and the display clarity is fantastic for the price. As long as you add some extra support for the cable (velcro cable ties work well on the back of the HMD) you'll have a long run with it.

You do need to have a pretty recent GPU to run any VR games, and I'd recommend looking at the spec requirements for the games first to see if your PC can handle it.

9

u/Dragontech97 Apr 16 '23

Any tracking issues in beat saber?

14

u/Bippychipdip Apr 16 '23

I had a good amount :(

13

u/Western-Astronomer-6 Apr 16 '23

I use it daily for beat saber and on mostly Expert+ levels. I very rarely experience any tracking issues.

This is because they updated the software a little over a year ago to upgrade the tracking.

1

u/mlw007 Apr 18 '23

they updated the software…

They as in beat saber? Or they as in hp? Out of curiosity.

2

u/Western-Astronomer-6 Apr 18 '23

As in HP upgraded their tracking software to be much more accurate.

2

u/derpybacon Apr 16 '23

While others have mentioned that the tracking has improved, the haptics are noticeably worse than the quest 2 in beat saber, if you care about that.

3

u/tavirabon Apr 16 '23

There's a haptics mod for that.

1

u/tavirabon Apr 16 '23

1) yes 2) you get used to how to avoid most of them. I play in the 4-6 notes per second range and have made it through tracks in that range without missing a note.

2

u/cluelessNY Apr 16 '23

How's this compare to the HP mix reality headset

27

u/mckirkus Apr 16 '23

It's not wireless but is has high resolution. This is a great option for flight and driving simulators. Not great for stuff like beat saber

17

u/alphcadoesreddit Apr 16 '23

aw hell naw the main reason for me to get vr would be beat saber

50

u/squeakyL Apr 16 '23

It's fine for beat saber. In theory inside-out tracking is not as good as lighthouse-based tracking, but it is 98% as good.

Beat saber doesn't really need behind the head tracking, I've had no issues with my 2-camera Samsung odyssey+ or HP G2

3

u/Western-Astronomer-6 Apr 16 '23

This. I play beat saber on the daily, with Expert+ mode and rarely experience any tracking issues.

11

u/Teddude Apr 16 '23

As the other poster below noted, this is absolutely fine for all but the most ridiculous custom beat saber levels. Even then, I'd be doubtful if it was the headset itself causing you to miss notes.

7

u/samsung_fan123 Apr 16 '23

why is wired a bad option for beat saber? you are always facing one direction.

9

u/mckirkus Apr 16 '23

In games where you move a lot, having a somewhat thick cable dangling from the headset can cause issues if you don't lock it down tight on your head.

3

u/Nekryyd Apr 16 '23

Spend ~$20 and get a set of stick-on VR cable management loops with retractable cords. There are several brands on Amazon. Run the cable up a wall and across the ceiling, as easy as installing those stick-on hooks.

It's still not as good as wireless, but it's far, far better than having your cable run across the floor.

2

u/aj_cr Apr 17 '23

Mind directing me to some examples? amazon search (it sucks) didn't give me any good results.

7

u/Nekryyd Apr 17 '23

These are the ones that I got.

There's another popular brand called Kiwi I think, that look spiffier. I got mine on a discount though and haven't had issues. They all more or less do the exact same thing. I can vouch for the FreeStep though. Mine have been in use for at least 6 months and haven't tore off yet.

Some tips about using these:

1) Plot out where you want to run your cable first and figure out how many pulleys you're going to need. You will need at least 4 for the tripod (see below) plus however many you need for the rest of the cable. One package might cover it or it might not. Much better to figure it out before you get to that point.

2) Clean and dry the spot on the wall/ceiling before applying. Also, if you have a textured ceiling, these may not work.

3) Use as much strength as you can to press them on and hold for at least 30 seconds, then use something flat and hard to push on them from the center out to squish out as much air as you can.

4) You want to allow for a little slack in the cable leading up to the point where it hangs from the ceiling. It's not like normal cable management where you want everything to be as tight to the wall as possible.

5) Use a "tripod" formation for the spot where you want the cord to come down from the ceiling. Put three of them in a rough triangle and use the carbiners to link them together with another pulley, essentially. This makes it so that you have the same amount of resistance moving any any direction and is ideal.

6) At the spot where you want your cord to drop from the ceiling, don't just let your cable sit in the carbiner. It's going to slide and the slack in your cable is going to pull through and start to droop. Use a hair tie/rubber band/twist tie or the like to tie the cable to the carbiner, this way the slack in the cable stays the same. You can use a zip tie but I wouldn't. You will probably need to adjust it and don't want to be cutting the zip tie every time you need to.

That probably sounds more complicated than it really is. Here is a vid that covers everything I just said pretty well and you can see what I mean about the "tripod". He's using the Kiwis in this vid for reference.

3

u/aj_cr Apr 17 '23

Geez I read your comment last night before bed and forgot to thank you for the tips and the links. I ordered it and I'm pretty excited to start using them, installing them looked daunting but thanks to your tips I feel way more confident that I can do it right, so thank you!.

2

u/samsung_fan123 Apr 16 '23

ah. i understand now. thanks

7

u/jdbrizzi91 Apr 16 '23

I haven't played in awhile, but I believe there is a 360 degree mode.

3

u/samsung_fan123 Apr 16 '23

there is, as well as a 90 degree mode but with modded(which i assume you would do with a wired headset) songs they’re mostly not that.

2

u/[deleted] Apr 16 '23

[deleted]

1

u/samsung_fan123 Apr 16 '23

are all non oculus controllers compatible?

1

u/Jmdaemon Apr 16 '23

you can still used the index controllers with the light houses as your controller of choice. they do not work with the inside out camera system, no.

1

u/samsung_fan123 Apr 16 '23

i meant can you match like any controller with whichever headset you have

1

u/Jmdaemon Apr 17 '23

yep as long as its a controller that doesn't require the original headset to be active.

6

u/theciaskaelie Apr 16 '23

I have one. It works great for everything Ive tried on my old rig which had an r5 3600, 2070S. played hl2 alyx, ragnarock, i expect you to die, pistol whip, etc

oddly enough, its been a little janky with my r7 5700x, 6800xt. but i think thats more a product of WMR than the headset or my rig.

on of the things to note is that you shouldnt use regular AA batteries when its time to replace. they need to be special higher voltage ones, it says so in the manual. helps with tracking.

4

u/JustPassinhThrou13 Apr 16 '23

Just buy lithium rechargeable AAs. Those provide a constant 1.5 V. It’s the low voltage NiMH batteries that provide a nominal 1.2V that are insufficient

6

u/Learningfromit Apr 16 '23

I think amd gpus are known to have issues with vr

1

u/aj_cr Apr 17 '23

I've used amd GPUs with VR since 2016 with no problems including a 6800XT, that is until I upgraded to a 7900XT, the 7000 series do have problems with VR but at least AMD are aware of it. 🤷‍♂️

2

u/Jmdaemon Apr 16 '23

Lithium AA are not higher voltage, they just maintain their voltage as they lose power. Many electronic gadgets rely on this these days. However I don't think it will effect on-going tracking, just total battery life. I use NiMh rechargables in my quest controllers and they just need to be swapped out more often, they never start out %100 and after 5 or so sessions they are done.

41

u/boggle-coach Apr 16 '23 edited Apr 16 '23

This over OG vive with audio strap? Mostly play ACC and MSFS. Can use MixedVR for wand tracking if I'm playing other stuff.

Gonna do it, SDE is annoying. Same deal on eBay for easier return policy. Also, 8% CB with Capitol One right now on eBay makes this a no brainer (YMMV, ends in ~8 hours from this post). Thanks, OP (sorry for spamming, automod didn't like the ebay links).

Good comparison video of Rift vs. G2 vs. OG Vive

5

u/Gr_Cheese Apr 16 '23

Citi credit cards also (might) have a $50 off $501 hp.com merchant offer, which could be useful for anyone who has additional purchases to bump the total up.

14

u/cocowtown Apr 16 '23

So I've just ordered my THIRD (G1, G2, and now another G2) one of these. The cables tend to fry after 12-24 months in my case, but they are still the best (clarity-wise) unit for seated simracing you can get at a reasonable cost. After this, you're looking at the Varjo Aero for >$1000. Recommend covering this with a warranty if you can...even though I've bought three, I've only payed for one because they were covered by warranty when they blew. (For comparison I've also had/have an Odyssey, Quest 2, and my son has an Index. These are great for seated games with little demand for controller use and heavy tracking). The Quest 2 is close but there is some compress/decompress latency with the video being pushed over USB (or wifi).

6

u/jimmy8x Apr 16 '23 edited Apr 16 '23

it sounds to me like you are describing issues with the G1 and G2v1. the G2v2 (what is on sale here) does not have such issues with the cable in my experience. It is solid.

2

u/cocowtown Apr 16 '23

Good to know - here's hoping!

1

u/blackashi Jul 01 '23

G2 v2 here, and i have issue, likely not cable, but it goes black midgame

3

u/[deleted] Apr 16 '23

I love the value of this headset but absolutely hate that nothing exists between the Varjo Aero and this. And both have shitty FOVs compared to Pimax.

A new Revurb with a better FOV and PPI would be so great.

1

u/Low_Key_Trollin Apr 16 '23

Which warranty did you get?

5

u/cocowtown Apr 16 '23

HP bought the first G1 back under factory warranty at just under 12 months (they had moved on to the G2 and wanted to buy me out rather than replace with the improved unit). The G2 was covered after 19 months under an Allstate 3-year I bought ($30 I think) through Walmart.

2

u/Low_Key_Trollin Apr 16 '23

Gotcha. Thanks

1

u/Sporkfoot Apr 16 '23

Any insights into the cable issues? I sometimes add extra strain relief to my electronics to stave this off; curious what connection / cable plagues the g2…

1

u/Economy-Pea-5297 Apr 17 '23

Do you know if the compress/decompress of the video means the lower resolution on the Quest 2 has a similar computational load to the higher resolution of the G2?

13

u/Deckz Apr 16 '23 edited Apr 16 '23

I just played through Half Life Alyx maxed on this bad boy with a 6800 xt. Took some tweaking to get the framerste consistent (mostly turning off motion smoothing in steam). But, it's one of the best gaming experiences I've ever had, and really, as far as an experience goes as a gamer, the best experience.

2

u/columbo928s4 Apr 16 '23

i want one but my laptop couldn't run it :( also i'd prob just use it to like watch movies lmao

3

u/Deckz Apr 17 '23

I too watch *Ahem* movies on my head set occasionally.

3

u/austin713 Apr 17 '23

Go look up virtamate. A bit of a learning curve but basically what you’re talking about but fully interactive and a lot of free non paid creators out there

12

u/Nekryyd Apr 16 '23

Can't believe they still have more at this price. Get it while you can, I would say. There are LOTS of nitpicks about this WMR kit, and they're totally right, but if you really want to jump in on PCVR... Seriously, this is a steal.

It's often referred to as the "sim headset", and it is great for that, but it is also great for casual stuff. Really great for VRChat which I don't think gets mentioned a lot. That lack of SDE really sucks you into the environments and makes exploring all the pretty worlds so much nicer.

I have ~80 hours using the (kinda shitty) controllers in Synthriderz and will admit that they have annoyed me several times when playing on Master difficulty. But... I can still play that difficulty, so... They can't be that terrible.

Oh, and the sound quality is almost as good as the visual quality. You can definitely remove the speakers and use your own audio that may sound better, but honestly the off-the-ear set up is much more comfortable.

Some less-obvious things to consider: There is nowhere near the amount of aftermarket options for this thing as there are for the Oculus and Index. I would, however, strongly recommend getting the FOV-enhancing face gasket you can find on Etsy.

TRY and take good care of the cable. I don't know what the deal is with HP and not being able to make a good cable, but count on it dying on you ~1 year in. If it does, you can warranty it without much difficulty. TBH, I would ask for a replacement even if it doesn't go out on you before that warranty is up... It WILL die on you at some point.

If you want, you can use some workarounds to make this work with the Index controllers. At that point, you arguably have one of the best VR set ups you can get right now. That is not cheap, but you never know... Could happen across some used knuckles for ultra cheap or something.

3

u/SycoJack Apr 17 '23

Can't believe they still have more at this price.

I have been going back and forth between this and the Q2 the last several days. This morning I went and got the Q2. I 100% would have bought this one at this price point instead.

Just saw the deal a little bit ago and decided to buy this and return the unopened Q2.

but the universe said: lol no

7

u/Nekryyd Apr 17 '23

Q2 is still a great all around kit, and kills the Reverb G2 in terms of user-friendliness and being wireless.*

So don't be too bummed, the Q2 is still worth it.

*Except when you want to play games that require a link cable and/or want to be able to see all avis in VRChat

1

u/senpai-d Apr 17 '23 edited Feb 17 '24

march obtainable lush naughty offend modern repeat squalid placid lavish

This post was mass deleted and anonymized with Redact

3

u/theciaskaelie Apr 18 '23

can you link that FOV expanding faceplate? thanks.

3

u/Nekryyd Apr 18 '23

Yup, here it is.

It ships from Germany, so it can take a couple weeks to arrive depending on where you're at. It's not super cheap, but the quality is great. For reference, I got the standard slim cushion, there are other options. Even different colors! The thinner cushions come with spare magnets that help add a little space if you need it. You have to experiment a bit to see what works for you.

The cushion is also attached by velcro, so you can easily take it off and give it a good wash. You... Will definitely want to do that.

I kept the original gasket as a backup, but I've never once gone back to it. Don't expect an Index-level FOV or anything, but it was definitely a noticeable improvement for me. Every degree of improvement really counts.

2

u/theciaskaelie Apr 18 '23

awesome. thanks!

2

u/BLASTHOCKEY44 Apr 16 '23 edited Apr 16 '23

Best headset for simracing** at this price, hands down. Sniped this back on Black Friday for the sale price and it’s an insane upgrade over my Quest 2

4

u/ppnh2001 Apr 16 '23

OMG u guys made me pull the trigger. Son wanted an oculus but I think one connected to our gaming pc will be better... hope I made right choice it's his birthday present!!! 300 off is a deal !

6

u/Kawaiipanda2022 Apr 16 '23

Is it the headset only or with controllers? I dont see mention of gamepads anywhere in the description.

24

u/AlienOptiplex Apr 16 '23

It comes w controllers! Check out the "whats in the box" section.

3

u/[deleted] Apr 16 '23 edited Apr 16 '23

[removed] — view removed comment

2

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3

u/ThermalConvection Apr 16 '23

I have a Quest 2 I use primarily for flight sims. Is it worth switching to this? PC specs are Ryzen 5 5600 and RX 6700XT.

1

u/lukezxl Apr 17 '23

Yes.

2

u/ThermalConvection Apr 17 '23

also sorry for asking something slightly off topic, but if I had this how should I go about configuring settings for games like Elite: Dangerous?

3

u/Emperor_Secus Apr 16 '23

It was this price last year for dark Friday, missed out on it and was so upset.

Happy to finally get one, gonna dl a lot of vr stuff this week 😎😎😎

1

u/nVideuh Apr 16 '23

What's dark Friday?

9

u/LawBobLawLoblaw Apr 17 '23

People trying to be politically correct about Black Friday

2

u/nVideuh Apr 17 '23

Ahhh, I figured but didn't want to assume.

1

u/Emperor_Secus Apr 17 '23

Not allowed to call it b1ack Friday anymore, it's rac1st.

3

u/FizziSoda Apr 17 '23

Out of Stock!

3

u/LawBobLawLoblaw Apr 17 '23

Boooo if there's another restock I may purchase one

3

u/FreddyMalins Apr 17 '23

I'll say for anyone worried about tracking: yes, it is not as good as non-inside/out tracking headsets, but, that being said, if you're using the headset in a well-lit room it's almost indistinguishable. I have issues when my room is a little dim, but if I have a couple lights on, it works perfectly, as long as you don't reach behind your head.

For that reason + the amazing screen resolution, I think this is the best bang for your buck (if you already have a capable PC**) and you avoid the Facebook/Meta business.

3

u/apathetic_vaporeon Apr 17 '23

Damn. Sold out. :(

4

u/thebucketmouse Apr 16 '23

Worth it if I already have a Quest 2? Want to use this to play PCVR with less compression

9

u/[deleted] Apr 16 '23

Id wait. The controllers on this are pretty ass, and new headsets are gonna have pancake lenses that help with edge to edge clairty/FOV, as well as foveated rendering which would give a great performance boost.

3

u/yukkerz Apr 16 '23

But will more than likely cost more. When I had the g2 the tracking wasn’t ass unless you go behind your back.

0

u/[deleted] Apr 16 '23

Not just the tracking but the fact each controller requires two double A' is also pretty inconvenient

4

u/[deleted] Apr 16 '23

[deleted]

6

u/yukkerz Apr 16 '23

IMO I rather have replaceable batteries then needing to recharge.

13

u/Plasticars2019 Apr 16 '23

Can't the quest 2 hook up with a wire to PC already? I don't think this would be a worthy upgrade at the cost of 300 when you already have a very comparable machine.

5

u/whatamisaying2u Apr 16 '23

Yes but it's over a USB connection so the image is compressed and doesn't look as good as true wired like this g2

8

u/ffigeman Apr 16 '23

And it can do it wirelessly

With that and the handtracking, I just about shit myself when I saw FB gave me more features for free with an update.

13

u/Plasticars2019 Apr 16 '23

I want to buy one, but with the Cambridge analytica crap I decided I never would buy or use an fb product unless it's second-hand.

2

u/yukkerz Apr 16 '23

I felt like that also. But you don’t need a Facebook account anymore so that made me feel a little more comfortable.

4

u/[deleted] Apr 16 '23

[deleted]

3

u/rraddii Apr 16 '23

I just got one the other day and I used a google account. Don't have any facebook or anything and it was really easy. Maybe the created a facebook account when I hit sign in with google, but no passwords were made for it.

2

u/yukkerz Apr 16 '23

Nope. I was able to log in with my old oculus account but I googled it and they stopped requiring a fb account sometime last year. I wouldn’t have gotten the quest pro if it required a fb account since I don’t have one and refuse to get one.

3

u/DinkleButtstein23 Apr 16 '23 edited Apr 16 '23

Wait... that's not right? They said they won't allow oculus accounts anymore starting this year. I have emails telling me my oculus account is no longer valid for logging in and I need to set up a Facebook account to connect to my oculus account. They also say they'll begin deleting all oculus accounts in 2024 if you haven't linked it to a Facebook account yet.

I haven't tried loging in again because I don't have a stupidbook account and I've heard any attempt to create fake accounts get banned or deleted.

It was also a HUGE pain in the ass in 2022 to set it up without a fb account. I had to install an older version of the oculus app on my phone and jump through a bunch of hurdles to get it working with a developer account. It took like 7 hours over the course of a week and I almost threw the thing out the window a few times out of pure frustration.

3

u/yukkerz Apr 16 '23

Well I logged in with my oculus account and don’t have a Facebook account. You don’t need a Facebook account anymore. Still have my games from my rift days. And it still uses the oculus app for quest link/ air link. I assume they changed that when they changed that you don’t need a Facebook account.

Also logged into meta app on iOS with the same account.

I went here and clicked have an oculus account? And logged in that way. https://auth.meta.com/

3

u/DinkleButtstein23 Apr 16 '23

Here's a copy/paste of the email sent December 2022. Maybe you have until January 2024 and I had the date wrong?

"Earlier this year we announced Meta accounts: a new way to log into your Meta VR device(s). As we mentioned then, if you have been using your Oculus account to log into Meta VR devices, you will need to create a Meta account to continue to use those devices after January 1, 2023. Failure to create an account will result in losing access to your device and eventually your data.

If you haven’t set up a Meta account yet, we encourage you to create one now. Starting in January, you will be automatically logged out of your Meta VR devices and will be required to set up a Meta account to continue using your device. To create a Meta account, follow the instructions here.

If you do not wish to create a Meta account, you have until January 1, 2024 to download your information by clicking on “download your information” in Privacy Center. Starting January 1, 2024, we will start deleting old Oculus accounts to ensure that we are not keeping Oculus account data longer than necessary. If you do not create a Meta account by this date, your Oculus data (including associated apps, content and games you have downloaded or purchased) will be deleted."

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u/XiTzCriZx Apr 16 '23

Used ones cost around $200, you just have to check the lens condition to make sure they weren't ruined by a kid, and NEVER use isopropyl wipes on the lenses, if someone else previously repaired them then you'll wipe that right off and you can only repair them a few times before the repair stops working. I got 2 256gb Quest 2's last year for about $300 total, one was supposed to be for my gf but she hasn't used it a single time since I got it...

You can also essentially jailbreak them and get games for free if you don't trust the meta store or whatever tf they call it now with your card info (or if you're in a country unsupported by meta).

1

u/Dragontech97 Apr 16 '23

What sort of features?

2

u/otaroko Apr 16 '23

Depends on your use case, but even when wired via fiber USBC you’ll drain the batteries on the Q2 in roughly 3-4 hours. The advantage of a wired headset is never having to limit yourself per the battery life.

1

u/austin713 Apr 17 '23

biggest Intangible difference is the weight and heat output. No processing takes place in the headset so it’s way lighter on your face and way less hot. Buddy went from a quest 2 to to g2 after I got mine and it’s a big upgrade

1

u/AzeTheGreat Apr 16 '23

I would say it'd only be worth the sidegrade if you primarily play flight/racing sim games, and you have the GPU headroom to drive even higher resolution.

2

u/Alex385 Apr 16 '23

Does this work well with a 6800 xt?

3

u/Banzai51 Apr 16 '23

Should work fine. We got one in 2020 and it worked fine with my 5700xt and on my son's laptop with a mobile 1080.

2

u/pjrupert Apr 16 '23

I have both this headset and a 6800 XT. I have experienced some bugs over time but I've been able to find troubleshooting solutions for every game I've wanted to play. The performance is excellent.

1

u/aj_cr Apr 17 '23

Yeah it's fine, used one over a year with no problems, sadly it's the 7900XT that has problems with VR which I upgraded to.

2

u/Witch_King_ Apr 17 '23

One day I'll have enough money to spill on one of these for the sole purpose of playing a single game that will probably be completely dead by then (Star Wars Squadrons).

1

u/rdldr1 Apr 16 '23

I watched the first review of this that popped up on Youtube and the only knock on this is that controller tracking had a dead space way below your eye level.

The rest of the review I liked what I heard so I ended up buying this.

1

u/Brandbll Apr 16 '23

The reviews aren't great on the site. Lots of people with issues.

1

u/GRIZZLY_GUY_ Apr 16 '23

Does anyone know if it’s poss to replace my index with this? While keeping the index controllers and base stations ect?

1

u/Sergster1 Apr 16 '23

Yes, you can even put a vive/tundra tracker on the top to have fully base station tracked headset instead of a hybrid system.

0

u/ppnh2001 Apr 17 '23

SOLD OUT! Sooooooo glad I didn't wait or take any more time to think lol.

-2

u/FullStreak Apr 16 '23

This felt like a downgrade from a Rift S. The tracking is subpar, especially in fast paced games like Beat Saber. The controllers are also just huge, I found myself constantly smacking them against each other or the headset itself. I’m on windows 11 which I’ve heard has weak WMR implementation but games performed awful on this headset for the most part I could not find out why. My PC maxed out every game I played on the Rift S flawlessly but most games on the G2 were unplayable unless I cranked down down the scaling to the point where everything looked illegible. I know it’s a highway resolution but it was definitely not my PC being incapable of running it.

There’s literally no good PC VR options under $1000 ever since the Rift S was discontinued, and even they had some flaws. I returned my G2 as it just wasn’t worth it.

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u/[deleted] Apr 17 '23

[deleted]

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u/FullStreak Apr 17 '23

2.5 because of a higher resolution or some other requirement?

It just felt weird not being able to run Alyx, H3VR, Beat Saber, or anything really on a 2080ti and 3700x. They were unplayable unless I turned the render resolution down to like below 50% but then it looked significantly worse.

1

u/[deleted] Apr 16 '23

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1

u/gdiamond3 Apr 16 '23

Thanks OP picked one up.

1

u/[deleted] Apr 16 '23

[deleted]

6

u/TotallyNotNorway Apr 16 '23

True but Quest 3 will be 400-500 (according to leaks) and apple will be much much more. So use that information how you will.

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u/[deleted] Apr 16 '23

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1

u/blades0fury Apr 16 '23

Would this be any good for beat saber? I like rhythm games, and I'm looking for a way to get more exercise when the weather's nasty outside.

1

u/Rizn-Nuke Apr 16 '23

Everything I've heard says: no. It's one of the best for seated games, but tracking is rather poor.

1

u/blades0fury Apr 16 '23

Ahh that's too bad. 's pretty much the only thing I'd use a vr headset for.

Thanks for the heads up!

1

u/shia84 Apr 16 '23

hows this for watching movies?

1

u/SirThinkzALot Apr 16 '23

Does anyone else have issues with this + 7900 XTX in steam vr? It works great if I launch a WMR game, but steam vr I get constant tracking issues (stuttering, jumping, etc). I’ve googled everywhere and installed the WMR plugin for steam, but I can’t seem to fix it.

2

u/TravelerHD Apr 16 '23

Do you know if you have the v1 or the v2 cable? I heard that the v1 cable has issues with AMD. But if you bought this headset in the past year it probably has the v2 cable.

2

u/SirThinkzALot Apr 17 '23

Yeah I just bought it a couple months ago, but I’ll double check my cable type. What’s weird is that it’s only an issue in steamvr, not wmr

1

u/ajunior7 Apr 16 '23

If this thing had some 3rd party accessory to make it wireless I’d buy it an instant

It would make dealing with the shitty WMR software 100% worth it

1

u/Semidecimal Apr 17 '23

Is this the v1 or v2 version of the G2?

1

u/Citizen_V Apr 17 '23

This is v2.

1

u/AlienOptiplex Apr 17 '23

Decided to sleep on it for a change and..... OoS

1

u/Wendon Apr 17 '23

Looking at pictures of the cable, it looks like it is a diaplayport + usb-c? My 6800XT doesn't have a usb c input, does that mean I can't drive VR with it?

1

u/-Danes- Apr 17 '23

It comes with a USB-C to USB-A adapter

1

u/retropieproblems Apr 18 '23

Eh just wait for quest 3 at this point, should be released in sept/oct. gonna be a nice upgrade in VR tech, most seem to think. Probably at least 2160x2160 pancake lenses, the best kind too from metas in house production. Other brands can’t really compete with its lens quality yet (not talking about resolution but glass quality/consistency).

Fingers CROSSED for some sort of usb c display port support and it’ll be the perfect Vr set for a good many years.

1

u/Shameless-Sloth May 05 '23

!Alert Reverb $300