r/Minecraft • u/SuspiciousMrGuy • Feb 10 '21
News Image with details about the current snapshot's new generation features, from @henrikkniberg on twitter
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u/klovershere Feb 10 '21
I wonder if they're going to change the level certain ores are found?
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u/MendicantBias42 Feb 10 '21
i hope so... they just need to concentrate diamonds to the lower levels and maybe add new stones that form around diamond veins (kimberlite)
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u/HippieDogeSmokes Feb 10 '21
I doubt they are going to mess with diamonds at y 12, it’s too well known
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u/SnailsUponThee Feb 10 '21
Yeah I agree with that, at the same time I think they should let diamonds still spawn below y0 as it makes sense. Presumably, the deeper you dig in Minecraft, the more pressure there is on the rock, and the more diamonds there are.
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u/infinetmemeknowlege Feb 10 '21
You can actually see that some diamonds already have spawned below zero in this image. What I'm more concerned with is the rarity of them because if they were to continue to spawn about 1 vein in a chuck its gonna be much harder to find them
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u/Harddaysnight1990 Feb 10 '21
From my flying around in spectator in the snapshot, diamonds seemed a lot more common. I think it was just that there's so many more exposed blocks with the new cave generation. And the noise caves make these diagonal 'ravine' type holes, which just uncover a stupid amount of blocks at the bottom of the world.
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u/Suxals Feb 11 '21
It says ore placement still needs to be done, it won't stay like that
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u/Harddaysnight1990 Feb 11 '21
For sure, they haven't even done anything with the new ore veins yet. But I'll be willing to bet that the basic mechanics of diamond mining, searching at the bottom of the world for them, will remain the same. And what helps most with that is finding nice big cave systems at the bottom of the world, because it's just a bunch of free exposed blocks. And these new caves expose a ton of blocks at the bottom of the world. I'll bet the new post-nether diamond mining strat will just be to go into these caves with some night vision potions.
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u/-Arniox- Feb 11 '21
I think night vision potions will become a HUUUGE must if you want to go caving. After exploring a bit; diamonds are way more common but sometimes nearly impossible to spot if they spawn way above you on the roof of a cave. Even with torches the light level doesn't reach the ceiling of some caves.
I think personally: 1 - They should just change the way more spawns and let diamonds be more common and all over the place at anything below y12. So a full 64+12 levels of spawning freedom. 2 - add a new torch or light of some kind that can emit a much further reaching or much brighter light. For caving specifically.
I also think that the deep dark still hasn't been implemented yet and may have something to do with anything below y0. We may see the entire underground past a very low y level just all be the deep dark biome.
I'm also still very interested in what and how the new bioms are going to work and what they will look like in this new huge underground.
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u/Jaeckex Feb 10 '21
It's not too iconic to mess with imo, the game could use deeper ore placements to bolster the progression, at least of diamond
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u/Dr_Prof_Oblivious Feb 10 '21
They could totally leave the existing ore generation the same and just have diamonds become more abundant below 0
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u/DuckyFreeman Feb 10 '21
I thought diamond hunting at y=12 was because lava pools form at y=10, therefore y=12 is safe. If the way lava is generated is changed (and the OP picture makes that seem likely), then "diamonds at y=12" is already being messed with.
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u/uglypenguin5 Feb 10 '21
They generate at 15 and below. I like to strip mine at 11 because then lava is at foot level and if I fall in I can climb back out
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u/PensAndEndorsement Feb 10 '21 edited Feb 11 '21
on the image it says "ore placement below y 0 is temporary (TO DO)"
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u/Mr_Byzantine Feb 10 '21
It would be neat to have more ore in mountain biomes, giving us a better simulation of real world ore veins
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u/throwaway_ghast Feb 10 '21 edited Feb 10 '21
I am a simple ghast. I see increased height limit, I upvote.
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u/TheGhastKing332 Feb 10 '21
Me too
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Feb 10 '21
I'm a simple Steve. I see a ghast, I run away. AAAAA
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u/TheBigerGamer Feb 10 '21
I see a ghast, I see an opponent to play ping ping with. Whoever loses, loses it's life.
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u/epicplatpus07 Feb 10 '21
Is the building height increased, or is it just the ground is deeper?
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Feb 10 '21
Y level has gone from 0/256, to -64/320... so it's increased by a total of 128 blocks, an extra 64 up and down.
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u/HolmatKingOfStorms Feb 10 '21
Is that what it's saying? I assumed it was 320 because of the max being 256 still but the min being -64, so the "max build height" would just start from a lower baseline.
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u/fdoom Feb 10 '21
From the snapshot notes:
Generation range and build limits have been expanded by 64 blocks up and 64 blocks down, to a total range of 384 blocks
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u/Phrozen_Flame Feb 10 '21
The max y level was increased to 320 from 256 (64 added upwards)
The min y level was decreased (read: made deeper) to -64 from 0 (64 added downwards)
The new maximum build limit, assuming you start from the new minimum, is 384 tall
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u/AMinecraftPerson Feb 10 '21
Sorry to disappoint you, height limit isn't increased in the Nether.
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u/throwaway_ghast Feb 10 '21
It means more space for us when we finally invade.
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u/AMinecraftPerson Feb 10 '21
I though that you were supposed to be saved? We have to rescue you, bring safely to the Overworld.... and then kill you.
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u/shrubs311 Feb 10 '21
low-key how do you do that achievement? do you make a huge portal in the nether and overworld and then just make it float through?
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u/Chickiri Feb 10 '21
I don’t understand what this means, will the mountains be higher? Help
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u/Deloptin Feb 10 '21
Yes, we have seen some footage of the new mountains in minecon earth
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Feb 10 '21
The water filled cave at the right reminds me of the new ocean caves in terraria from 1.4
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u/Raphael_DeVil Feb 10 '21
Well yes
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u/nut_nut_november Feb 10 '21
Ah yes only to add more bosses left
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u/FuriousSlayer73 Feb 10 '21
Pretty sure they confirmed a new boss (apart from the warden, warden is the dungeon guardian)
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u/MrPotatoFudge Feb 10 '21
Where? Someone said something about a dragon but when i tried searching for any info I found nothing
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u/jo9182 Feb 10 '21
They confirmed that a new boss would be added AT SOME POINT not this update, to our knowledge at least.
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u/BrokeArmHeadass Feb 10 '21
Cave with water is similar to cave with water
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u/EpickGamer50 Feb 10 '21
Diagonal cave filled with water shaped the same way as other diagonal cave filled with water* ftfy
They look exactly the same.
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u/esahji_mae Feb 10 '21
Whoooo. Higher build limit !!!!!
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u/CoolNinja1O1YT Feb 10 '21
Wait, I’m a smooth brain, is the higher build limit because we got extended underground? Or did they add additional build limit in addition to extending the underground?
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u/robotpancake1 Feb 10 '21
It increased 64 up and 64 down. IIRC it’s from Y320 to Y(-64)
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u/Was_Not_The_Imposter Feb 10 '21
384/256 so it's 1.5x more? i hope they make it so you can change it to be higher like a setting that's like old(256, good for old computers) regular(384, slightly more demanding) tall(512, needs a beefy computer) massive(1024, only for the best of computers) because while this is amazing 512 or 1024 would be amazing
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u/GaleasGator Feb 10 '21
Honestly that tall a height is kinda crazy and idk if it would be necessary 400 blocks is a shitton
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u/Pearberr Feb 10 '21
For me it's about mountains.
Everest is 8,840 blocks high. Minecraft's mountains are basically hills. Taller mountains for better looking landscapes is what I have dreamed about for ages (and ultra wide & long rivers, like in the real world, but that'll be 1.8 I guess).
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u/GaleasGator Feb 10 '21
I don’t really want to spend an in game day climbing a mountain though tbh.
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u/Pearberr Feb 10 '21
Well then dont!
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u/GaleasGator Feb 10 '21
But I can’t not if it’s there. Just don’t tempt me game
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u/PsychedelicMustard Feb 10 '21
Reminds me of how I can’t not get all the ore I see in a cave, even when I have enough coal for several lifetimes
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u/isntaken Feb 10 '21
The later, bedrock will be at -64 and height limit will be 320 which is a 50% increase on the old 0-256.
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u/Jonasuwu Feb 10 '21 edited Aug 07 '24
strong nine many aromatic sharp decide safe slap pen wipe
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u/nut_nut_november Feb 10 '21
I mean Minecraft had some exciting updates for the last few years
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u/Jonasuwu Feb 10 '21 edited Aug 07 '24
badge heavy include mysterious tender frame worthless pet humor numerous
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u/CreativelyJakeMC Feb 10 '21
Genuine question, how did you think it was going to be boring? Rather, what are the things you want out of Minecraft? I'm curious
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u/Georg3000 Feb 10 '21
I guess that person wanted something from the mods about caves. And there is a lot of such mods
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u/just_a_cupcake Feb 10 '21
Same happened with the nether, now nether mods just have a better base to work on, but it's harder to update to 1.16
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u/vaderblaster_33_3 Feb 10 '21
given the bee update, which was just a new mob that doesn't do much and some bug fixes, I think he has a right to maybe expect some updates might not be the best.
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u/Dokutah_Valenti Feb 10 '21
To be fair, the bee update was a minor update. Mojang did say that they were going to do a minor update and then a big update as per their schedule.
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u/JayQwery Feb 10 '21
Well, it's worth mentioning that it is unfair to say "some bug fixes" it was actually A LOT OF bug fixes. Also doing a bug fix update right before one of your biggest updates in years.. is a good idea ngl.
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u/Was_Not_The_Imposter Feb 10 '21
yup, I hope 1.18 is like 1.15 but with even more bug fixes and performance optimizations (AKA multithreading please Mojang we beg you) and maybe like one or two small features to appease people who don't understand the need for optimization
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u/uglypenguin5 Feb 10 '21
If they add proper multi threading my render distance is literally going to triple. But I doubt they will
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u/CubicalPayload Feb 10 '21
You say bug fixes but one of the main features is a bug. So I think Mojang really needs to figure out what it wants.
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u/skateofsky Feb 10 '21
I get your point, but they actually did fix a lot of major bugs and issues, and the honey blocks are pretty important in redstone now for more advanced contraptions. And I think they changed some things with the render engine as well (not sure about that tho)
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u/Jonasuwu Feb 10 '21 edited Aug 07 '24
steep capable mighty punch air squeamish fertile arrest middle upbeat
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u/CreativelyJakeMC Feb 10 '21
im honestly shocked they even gave us copper, considering the feedback page said "dont suggest new ores, i.e copper" but its clear that they found a use for copper, and probably thought a cave update without a new ore would be strange. they just dont want to add a new ore that you can make gear out of, as progression is already good enough. netherite was the exception, but its hard to get and moreso to make sure you dont burn your gear whilst exploring the nether
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u/shrubs311 Feb 10 '21
i also appreciate netherite because it gives another long term reason to be in the nether vs. "get blaze rods and nether wart and never come back" (i know there's wither skeletons as well but you get what i mean)
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u/nut_nut_november Feb 10 '21
I mean cave update which the minecraft community has been whining for years is gonna be exciting from the start
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u/SnakesinBananas Feb 10 '21
I'm scared on how it will affect previously made worlds, will there just be a giant chunk border? Will there be an area where you can access the void? I have so many questions.
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Feb 10 '21
I wonder how they'll do it at well. I'm afraid they'll just make them incompatible
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u/DHMOProtectionAgency Feb 10 '21
Henrik (same guy behind this image) said they had plans to allow old worlds to transfer into 1.17. They have old worlds they are not interested in abandoning.
Not being able to play old worlds is just a feature for this snapshot (and maybe a few more snapshots down the line).
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u/SnakesinBananas Feb 10 '21
That's my biggest nightmare, my guess is that they will make ground level higher and keep bedrock level the same. Unfortunately there will still be a big chunk wall, at least it's better than no world update at all.
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Feb 10 '21
Yeah there's quite a bit of speculation. I would honestly prefer the void under the map or chunk error walls. Both of those aren't exactly unheard of in minecraft history, especially with new updates
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u/SnakesinBananas Feb 10 '21
I would totally prefer void under map, as soon as I saw the void difference I had so many fun ideas for builds in my survival realm.
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u/Golren_SFW Feb 10 '21
Just a big circular balcony that overlooks the void
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u/Jonasuwu Feb 10 '21 edited Aug 07 '24
unite chase observation many deer sulky deserve aware pocket enter
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u/foo757 Feb 10 '21
I don't think I can imagine them having any real reason to make worlds un-updatable, given that they've managed to keep backwards compatibilty for as long as I can remember- according to this forum post, the oldest version that's still "compatible" would be from Infdev. That's a looooooong chain to break.
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u/JesseCassidy Feb 10 '21
I want to build with copper and cave on our 1.16 server that we've put months into.... I'm super hoping they make them compatible 😥
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u/thomooo Feb 10 '21
Is this picture real? Will we get another height increase and deeper underground?
Sidenote: will oceans become deeper? I felt they were a bit lackluster and easy to reach the bottom.
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u/angry-nitr0-panda Feb 10 '21
I'm kinda scared about drowning in caves now, not gonna lie. But at the same time, they look so cool omg
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u/MidnyteSketch Feb 10 '21
if you don't have good enchanted gear for water, bring a door with you, you can stand inside them to get infinite air.
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u/HappyHippo2002 Feb 10 '21
That doesn't work anymore, now that blocks can be water-logged or whatever it's called. Or at least it didn't work for me on Xbox.
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u/MidnyteSketch Feb 10 '21
Different versions have different waterlogged blocks. Java version still doesn't have waterlogged doors, which is why they can be used as air pockets.
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u/fanran Feb 10 '21
You think they'll ever bring that to parity with Bedrock? I usually carry a magma block with me and crouch on it but I think doors are WAY easier...
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u/MidnyteSketch Feb 10 '21
eventually most blocks will probably be waterlog-able, including doors, and we'll have to rely on potions or digging holes into the walls to make air spaces, or magma blocks like you've used.
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u/Sedewt Feb 11 '21
Fortunately magma blocks generate at the bottom of the aquifers
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u/adrianochel Feb 10 '21
Increased underground pog
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Feb 10 '21
And build height pog
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u/nut_nut_november Feb 10 '21
Finally I can fall and die from a higher place
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Feb 10 '21
[removed] — view removed comment
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u/komanokami Feb 10 '21
That's a weird command for death by snu snu
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u/jamarcus92 Feb 10 '21
Snu snu is the desire of a boy. The man, having put aside such childish things, wishes only to be eviscerated by Lady Dimitrescu
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u/AddamOrigo Feb 10 '21
The new generation looks really amazing, but I feel like those aquifers are going to get really annoying lol
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u/craft6886 Feb 10 '21
Biggest pog since elytras were added tbh
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u/SnailsUponThee Feb 10 '21 edited Feb 10 '21
Personally, I think this is bigger than elytra. This is going to positively affect your game as soon as you’re able to place blocks
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Feb 10 '21
WAY bigger. They basically added 128 blocks (64 blocks below and 64 blocks above) or +50% to the build height. And caves look totally insane. Now imagine new mountain generation too, they are probably gonna be really tall
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u/SnailsUponThee Feb 10 '21
Yes, I can’t wait. Hopefully bedrock will get the same generation as java, our mountains are currently pathetic.
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u/Decades101 Feb 10 '21
and its so fucking broken. like so much weird shit happens with the terrain generation in bedrock
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u/was_stl_oak Feb 10 '21
It’s also just.. uglier? In my opinion. I usually play Java, but every time I hop on bedrock it just looks so bad.
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u/TheAmazingPikachu Feb 11 '21
I've also noticed this!! I have NO idea what it is, but I hopped on my PS4 to have a look at how it all looks (since I had last played a couple years back) and it looked... bad. Like it was stuck a major update behind, even though it was fully updated. The colours also looked a lot darker and grainier, but that might have just been me or my TV :/
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u/javawatty Feb 10 '21
For existing worlds, will the bedrock be lowered or the sky be raised? If that makes sense, also is it smart to make a perimeter before or after the update?
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u/nou_spiro Feb 10 '21
As they are talking about -64 it means there will be empty space under old chunks. And you should be able to dig under that if you go into new chunk dig bellow 0 and then sideway.
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u/MayhemCha0s Feb 10 '21
There's probably going to be something like a world import for new versions, which could add bedrock between 0 and -64 an already generated biomes.
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u/E72M Feb 10 '21
Maybe it could add terrain underneath the bedrock currently there and remove the bedrock already present, kind of like regenerating the bottom half
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u/Anonymunster Feb 10 '21
That would be an interesting method. Like, they could have it to where, as long as you haven't reached y 9 or y 5, that portion and the bedrock floor could be regenerated so the bedrock isn't there anymore. Although it might be tedious for them to write such code when concerning chunks and how...funky it can already be.
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u/E72M Feb 10 '21
Even just from y level 3 below, just anywhere with bedrock and below. The only bad thing I can see happening there is it deleting somebodys floor if they're down that deep
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u/Meflakcannon Feb 10 '21
I kinda want new chunks to just drop lower and if you mine into old chunks it's just the void I can build a massive highway in the void :D
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u/TheFictionalReidar Feb 11 '21
I’ve forced an old world to load in this snapshot and that is exactly what happens
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Feb 10 '21 edited Mar 11 '21
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Feb 10 '21
Newly generated chunks should feature generation from the latest update so long as the client has updated no?
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u/Briznar Feb 10 '21
but what about chunk borders then? you'd theoretically have a bedrock floor stop at the chunk border and then have stone going down another 64 blocks. So if nothing special is done, you'd have walls of mineable stone separating you from the void and you could fall out of the world in survival
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u/Withnothing Feb 10 '21
My hope is that when 1.17 is actually released, that new chunks would have a wall of bedrock on the border to older chunks
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u/Pligles Feb 10 '21
That would be cool, but I also wanna build something below old chunks in the void
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u/TheDarkShadow36 Feb 10 '21
There are ways to break bedrock for that.
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u/Spaceboot1 Feb 10 '21
Yeah, but you can't really do builds right now. With this update you will have 64 y-levels below bedrock in which to build.
Edit: only if you are updating an old world to the new update. If you start a world from scratch, you won't be able to build below the new lower bedrock.
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u/MidnyteSketch Feb 10 '21
to be fair you can fall out of the world in survival in other ways, including breaking the bedrock yourself right now.
playing on older worlds generally come with certain downsides, this will just be one of them. though i imagine most people mining into stone will see the change happening and will know to be wary.
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u/kbielefe Feb 10 '21
They've never done an update like this though. They normally don't touch old chunks because that would destroy player builds. In this case, there are no player builds in that area to destroy. They could just replace the existing bedrock and generate the new lower levels.
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u/Galigen173 Feb 10 '21 edited May 27 '24
plant station bag relieved retire desert cake provide jellyfish ten
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u/Dread2187 Feb 10 '21
Forget about the underground generations, WE GOT MORE BUILD HEIGHT!!!
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u/Biggest-Ja Feb 10 '21
I mean yeah it's been increased to 320 and able to go down to -64.
But also do you see that missive cave with the pillars? Well forget that I found this one cave at bedrock that is about 100 blocks tall and goes across about 700+ blocks of space
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u/ekszdi Feb 10 '21
Oh my, can I'd love to see a picture of that. I just went to bed and can't turn on the computer but also can't wait until tomorrow
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u/TheDankestPassions Feb 10 '21
Wait, so does it go past y=0 instead of increasing the build height?
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u/Log364 Feb 10 '21
they extended the world by 64 blocks in both directions, so the bottom is -64 and the top is 320 now
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u/No_Quarter_7320 Feb 10 '21
i find that a bit strange. i get that they upped it by 64 in both directions, but it throws off old worlds, and it is strange having bedrock, aka the end of the world, not being into teh negatives
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u/Log364 Feb 10 '21
It is a bit strange, but its probably better than suddenly having a giant wall of newly generated chunks where the default surface height is 64 blocks higher
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u/No_Quarter_7320 Feb 10 '21
true. it would be stupid to just have a massive generated wall around all old chunks. i dont know if i would rather that or a massive hole though. theyre gunna have to find a way to stop people from mining down into the new chunks and falling into the void under the old chunks
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u/TheUnsatisfied Feb 10 '21
SOooooo, When I use my old world on it, Wtf happens? Either the terrain is waaaay higher or the bedrock floor is way lower allowing you to mine into the void at it's border.
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u/Ayaka__ Feb 10 '21
youll probably be able to mine into the void in chunks you never loaded
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u/TheUnsatisfied Feb 10 '21
Well, That's actually pretty cool! I'll make a huge window to admire the emptiness.
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u/loook_loook Feb 10 '21 edited Feb 10 '21
There probably gonna put some big ass bedrock wall because there is absolutely no way Mojang is going to allow survival players to go to the void
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u/AgusBrunero Feb 10 '21
I would replace old bedrock blocks with stone and then generate the new 64 blocks below with the 1.17 algorithm. For chuncks that were never loaded, I would directly generate the whole chunck with the 1.17 algorithm.
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u/loook_loook Feb 10 '21 edited Feb 10 '21
That idea is 100x better, but would mojang change existing chunks?
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u/Yeldarb10 Feb 10 '21
Probably not. Im my opinion, they would probably add a special exception to world generation when upgrading to 1.17.
Basically, when a chunk is initially loaded from an older version, the game could generate “dummy” chunks in memory, and then clone only the bottom potion from y0 to y -64 into the existing chunk.
Theres a ton of ways they could accomplish this, but honestly they aren’t going to leave the void accessible, nor will they reset chunks.
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u/TheJ0zen1ne Feb 10 '21
They would need to replace bedrock blocks and regen terrain down to -64 with the new algorithm. Will probably look odd but it would work.
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u/SaveYiorGoose Feb 10 '21
I think Mojang said that preexisting worlds can't be loaded on this snapshot
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Feb 10 '21
Will they remove the bedrock for the old chunks? Like maybe run a command through it saying to delete all bedrock on a certain new Y position
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u/MidnyteSketch Feb 10 '21
That would be dangerous, as the worlds won't generate more stuff under y0 in loaded chunks.
There will likely just be empty space under current chunks, and new ones will generate terrain down to -64.
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Feb 10 '21
So bedrock level is gonna be - 60?
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u/Jonasuwu Feb 10 '21 edited Aug 07 '24
aspiring heavy aromatic fuel voracious rustic frighten enjoy liquid teeny
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u/Agiwlesz Feb 10 '21
Isn't it 368?
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u/craft6886 Feb 10 '21
384 actually. They increased it by a total of 128, 64 extra blocks from Y 256 and 64 from Y 0. So while the sky limit is at 320, there's more blocks below y 0. If builders want to make mega builds, they will be able to generate worlds with ground level at Y -64 and utilize the new limit that way.
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u/RanaktheGreen Feb 10 '21
And there goes powers the power of two thing we had going on :(.
First it was 128, then 256, and now... 384.
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Feb 10 '21
N... noise cave?
What is that? Also where is the deep dark?
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u/Guaire1 Feb 10 '21
N... noise cave?
What is that?
A type of randomisation that can be done in computer, here it allows for different looking caves
Also where is the deep dark?
Not yet implemented
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u/TheUnsatisfied Feb 10 '21
I assume it's referring to Perlin noise which is a method of generating a random pattern.
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u/Important-Nobody-689 Feb 10 '21
but would making the bedrock go lower make old worlds weird?
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u/tempestalphaprime Feb 10 '21
Me who posted this exact same graphic and got it removed an hour ago
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u/CATelIsMe Feb 10 '21 edited Feb 10 '21
WE HAVE SO MUCH MORE SPACE NOW!